Quote:
Originally Posted by .Summer
The problem is not in the damage calculations thats whats wierd about it. damage calculation haven't been changed in anyways :P
the problem exist from somewhere else :P
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Ahh should be simple enough to track down then.
90 pct chance the problem has to do with item calculations. It's probably not updating the clients stats when you add/remove items properly. Just do a console.writeline printing out character min/max atk and def/mdef whenever a item is added/removed and that should help you track down the problem quite quickly.
If for some reason there is no handling for adding stats in the source then that's a fairly serious problem (cause means you have to completely re-code it in). That can be time consuming and seems very unlikely to me that it's worth putting that kinda time into a apparently buggy 5017 source.