Need help locating dmg modifiers?

05/09/2010 02:27 hackmanster#1
So, last night, around this time, I had the brilliant idea to wase my free time by modding mabinogi so I could smash for, not 500%, but 500000% damage ("Desert dragon slayer with a single blow", anyone?) As well as mod the critical and maybe the lucky finish rates. However, that was almost 24 hours ago. I havn't slept in that time, barely eaten, my eyes are dry, I have a throbbing, pounding head... ect, and all I have to show for it is.... I have nothing to show for it. I cannot, for the life of me, find the modifiers scattered among the various DLLs. So I decided to call in some expert help. Can anyone point me to their location? I can do the rest, I just need an L-rod... and of course I would upload the finished product. (I'd add a smiley but I'm too... *passes out*)
05/09/2010 03:51 inusuka#2
Quote:
Originally Posted by hackmanster View Post
So, last night, around this time, I had the brilliant idea to wase my free time by modding mabinogi so I could smash for, not 500%, but 500000% damage ("Desert dragon slayer with a single blow", anyone?) As well as mod the critical and maybe the lucky finish rates. However, that was almost 24 hours ago. I havn't slept in that time, barely eaten, my eyes are dry, I have a throbbing, pounding head... ect, and all I have to show for it is.... I have nothing to show for it. I cannot, for the life of me, find the modifiers scattered among the various DLLs. So I decided to call in some expert help. Can anyone point me to their location? I can do the rest, I just need an L-rod... and of course I would upload the finished product. (I'd add a smiley but I'm too... *passes out*)
I will respect your lack of knowledge as a beginner and say this, you cannot modify damage. I apologize. And if hypothetically you were to find out how, and released it to the public it'd be so overused it'd get patched faster than you can lick a tootsie-pop to the center(if its possible).
05/09/2010 06:02 mabicldx#3
lol
05/09/2010 06:13 otherhand#4
Reminds me of when I tried to get to Nekojima, and that was a known possible. Sigh, never did. Damage calculation is server sided, by the way. There's nothing in the DLLs about it.
05/09/2010 06:27 Darkboy132#5
Quote:
Originally Posted by mabicldx View Post
lol
Reported! Spamming.


Anyways, its completely server sided. That would technically not be a "mod"; it would be translated as a "Hack" (Mods /=/ Hack).
Either way, it isn't doable. Even if it were, Nexon has a pretty strong security and will patch it right away.
05/09/2010 10:18 kotarou3#6
Quote:
Originally Posted by Darkboy132 View Post
Reported! Spamming.


Anyways, its completely server sided. That would technically not be a "mod"; it would be translated as a "Hack" (Mods /=/ Hack).
Either way, it isn't doable. Even if it were, Nexon has a pretty strong security and will patch it right away.
It can be done... if you hack into Nexon's servers... which is illegal
05/09/2010 15:29 hackmanster#7
Quote:
Originally Posted by otherhand View Post
Reminds me of when I tried to get to Nekojima, and that was a known possible. Sigh, never did. Damage calculation is server sided, by the way. There's nothing in the DLLs about it.
Well.... that would explain it... thanks guys
05/10/2010 19:13 almia101#8
DUDE you can do this so simplely.... Become a gm SECRETLY edit some stuff Connect Server to your Account and set smash damage to 50000000% :D? any takers
05/11/2010 17:31 tylian1#9
Quote:
Originally Posted by almia101 View Post
DUDE you can do this so simplely.... Become a gm SECRETLY edit some stuff Connect Server to your Account and set smash damage to 50000000% :D? any takers
*hits*

Anyway, I do have some ideas on how to do this. But it would require a fair amount of editing (Not just simple jmp changes). But if it works I am NOT releasing it.

Oh, and you can kind of do it with packet editing: (This is a duel)
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05/11/2010 18:26 MaiChu#10
Quote:
Originally Posted by hackmanster View Post
So, last night, around this time, I had the brilliant idea to wase my free time by modding mabinogi so I could smash for, not 500%, but 500000% damage ("Desert dragon slayer with a single blow", anyone?) As well as mod the critical and maybe the lucky finish rates. However, that was almost 24 hours ago. I havn't slept in that time, barely eaten, my eyes are dry, I have a throbbing, pounding head... ect, and all I have to show for it is.... I have nothing to show for it. I cannot, for the life of me, find the modifiers scattered among the various DLLs. So I decided to call in some expert help. Can anyone point me to their location? I can do the rest, I just need an L-rod... and of course I would upload the finished product. (I'd add a smiley but I'm too... *passes out*)
You are brilliantly STUPID.
05/12/2010 00:15 970706#11
Quote:
Originally Posted by tylian1 View Post
*hits*

Anyway, I do have some ideas on how to do this. But it would require a fair amount of editing (Not just simple jmp changes). But if it works I am NOT releasing it.

Oh, and you can kind of do it with packet editing: (This is a duel)
[Only registered and activated users can see links. Click Here To Register...]
But is that registered as valid damage? I mean, did the guy actually receive that much?
05/12/2010 01:32 Trismic#12
Quote:
Originally Posted by 970706 View Post
But is that registered as valid damage? I mean, did the guy actually receive that much?
With packet editing or a dll edit (I don't remember which one), you were able set the damage rate in a duel to more than 100%. This is why the guy received that much damage.
05/12/2010 02:53 Jku#13
# Close

Very Pathetic, Very pathetic. I mean seriously... Read up, Then GTFO Kiddies.
05/13/2010 10:12 970706#14
Quote:
Originally Posted by Trismic View Post
With packet editing or a dll edit (I don't remember which one), you were able set the damage rate in a duel to more than 100%. This is why the guy received that much damage.
Oh, so that's how you hacked it. DLL hacks would work on this one. But can't you packet edit damage (to anything) as well? Since the RNG for damage is client-based, you can just edit the packet sending the damage amount right? This usually works for most games like this.