New message exploit

05/15/2006 20:04 Ulfius#1
Just saw someone jump into my screen and message a long string of characters of some order that caused everyone in the area to crash. I had two crash and when I logged back on, everyone else was gone too.

This and the "bunny" problem is going to be very very annoying.
05/15/2006 20:05 tsu#2
check your chat log and post it here :cool:
05/15/2006 20:16 Ulfius#3
Since it crashed the client, the log did not get saved.
05/15/2006 20:21 .:Suck2:.#4
wow. thats annoying.
05/15/2006 20:45 tsu#5
Quote:
Originally posted by Ulfius@May 15 2006, 20:16
Since it crashed the client, the log did not get saved.
Strange?
If you got to type in whole message and THEN click enter to send it, must mean that it gets saved right? Because it get
Just because..it makes sense :P

But it's OK anyway ^^
05/15/2006 21:47 Ulfius#6
I did not send the message. The person jumped into the area and sent the message via Talk, which caused everyone to crash.
05/15/2006 21:57 tsu#7
Quote:
Originally posted by Ulfius@May 15 2006, 21:47
I did not send the message. The person jumped into the area and sent the message via Talk, which caused everyone to crash.
yes, but it should still get logged.
05/15/2006 22:00 Lateralus#8
I think I know what it is, it used to crash rooms on WinMX... >.> Or is that totally different? lol
05/15/2006 22:43 Ulfius#9
All I saw is that the string started with a 5 and then had many more characters in it. It was definately deliberate. I think CO doesn't close the log file and perhaps doesn't write to the physical file until successful closure of the client. If you crash, what has been received during that session is lost - I've noticed it other times than this.
05/16/2006 01:48 jangotat#10
Quote:
Originally posted by Ulfius@May 15 2006, 22:43
All I saw is that the string started with a 5 and then had many more characters in it. It was definately deliberate. I think CO doesn't close the log file and perhaps doesn't write to the physical file until successful closure of the client. If you crash, what has been received during that session is lost - I've noticed it other times than this.
lol...
i think this is BS
no offense.

but
ther is no way to prove it
05/16/2006 03:14 einhornchen#11
technically, if you flooded the clients with characters that arent understood and cause a fault, the client may crash.

-einhornchen
05/16/2006 03:24 ChrisR872#12
If this is the case, the person sending the message would also get disconnected. Unless they have a modified client that would some how accept these characters. Cause I'm sure that when you talk it also appears on your client, along with others unless they have talk off. Even so, the person sending it still see his own message. I'm I wrong? I don't see how this would be possible though.

~Chris
05/16/2006 04:33 Lateralus#13
Quote:
Originally posted by ChrisR872@May 16 2006, 03:24
If this is the case, the person sending the message would also get disconnected. Unless they have a modified client that would some how accept these characters. Cause I'm sure that when you talk it also appears on your client, along with others unless they have talk off. Even so, the person sending it still see his own message. I'm I wrong? I don't see how this would be possible though.

~Chris
Chinese client ftw? :rolleyes:
05/16/2006 05:56 spurginwinn#14
Even chinese gets registered, it looks weird but it's there. There is also a way to hack the amount of letters you can fit on conquer. Like normally you'd only get so much, but if you mod something you can do more. Maybe he did that with something else so that it double did something. Dunno for sure though.
05/16/2006 11:31 Russell512M#15
We havnt had this on our server yet. Hope it dosent come either.