d2nt 3.0 bot classic pickit (help)

04/03/2010 23:55 Delba#1
Yo hallo leutz

vlt kännt sich jemanden nen bissel aus und kann mir bei meinem problem helfen. da ja die items in classic anders sind wie in lod pickt er nicht immer das was ich will...

habe noch nen classic script vom ad2bs vlt macht sich ja einer die mühe und schreibt das um oder hat es vlt sogar schon.
ich poste es mal hier:

Code:
;-----------------------UNIQUES-------------------------;
;Stone of Jordan					;
Type = ring : Quality = Unique : 77 = 25		;		
;Blinkbat's Form					;
Name = lea : Quality = unique				;
;Gull							;
Name = dgr : Quality = unique				;

; Goldskin						;
;Name = ful : Quality = unique				;
; Silks of the Victor					;
;Name = aar : Quality = unique				;
; Hotspur						;
Name = lbt : Quality = unique				;
; Chance Guards						;
Name = Chain Gloves : Quality = Unique : 80 >= 40 	;
; Tarnhelm						;
Name = skp : Quality = unique : 80 = 50			;
; The Ward						;
;Name = gts : Quality = unique : Fire resist >= 47 	;
;-------------------------------------------------------;
;-------------------------SETS--------------------------;
; Death's Hand						;
Name = Leather Gloves : Quality = Set 			;
; Death's Guard						;
Name = Sash : Quality = Set				;
;-------------------------------------------------------;
;-------------------------RARES-------------------------;
Type = ring : Quality = rare
Type = amulet : Quality = rare
;-------------------------Weaps-------------------------;
Name = Ancient Axe : Quality = Rare : Enhanced Damage >= 140
Name = Martel de Fer : Quality = Rare : Enhanced Damage >= 140
Name = Executioner Sword : Quality = Rare : Enhanced Damage >= 150
Name = Ancient Sword : Quality = Rare : Enhanced Damage >= 170
Name = Lance : Quality = Rare : Enhanced Damage >= 170
Name = naga : Quality = Rare : Enhanced Damage >= 180
Name = battle hammer : Quality = Rare : Enhanced Damage >= 150
Name = Gothic Bow : Quality = Rare : Enhanced Damage >= 180
Name = Rune Bow : Quality = Rare : Enhanced Damage >= 180
;-------------------------DEFENSE EQ--------------------;
Name = Grim Helm : Quality = Rare ;: Enhanced Defense >= 80
Name = Ornate plate : Quality = Rare : Enhanced Defense >= 95
Name = Grim Shield : Quality = Rare : Enhanced Defense >= 95 : 102 >= 20
Name = Pavise : Quality = Rare : Enhanced Defense >= 70 : 102 >= 20
Name = War Gauntlets : Quality = Rare ;: Enhanced Defense >= 95
Name = War Belt : Quality = Rare ;: Enhanced Defense >= 95 : strength >= 10
;-------------------------HELMS-------------------------;
;War Hat
Name = War Hat : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = War Hat : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = War Hat : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10
;Great Helm
Name = Great Helm : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = Great Helm : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = Great Helm : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10
;Crown
Name = Crown : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = Crown : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = Crown : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10
;Bone Helm
Name = Bone Helm : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = Bone Helm : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = Bone Helm : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10
;Grim Helm
Name = Grim Helm : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = Grim Helm : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = Grim Helm : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10
;Mask
Name = Mask : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = Mask : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = Mask : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10
;Death Mask
Name = Death Mask : Quality = Rare : fire resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = Death Mask : Quality = Rare : light resist >= 20 : cold resist >= 20 : maxhp >= 20 : FHR = 10
Name = Death Mask : Quality = Rare : fire resist >= 20 : light resist >= 20 : maxhp >= 20 : FHR = 10
;-------------------------Armours-------------------------;
;Quilted Armor
Name = Quilted Armor : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Quilted Armor : Quality = Rare : FHR >= 10 : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Quilted Armor : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;Ghost Armor
Name = Ghost Armor : Quality = Rare : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Ghost Armor : Quality = Rare : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Ghost Armor : Quality = Rare : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;Leather Armor
Name = Leather Armor : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Leather Armor : Quality = Rare : FHR >= 10 : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Leather Armor : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;Hard Leather
Name = Hard Leather Armor : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Hard Leather Armor : Quality = Rare : FHR >= 10 : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Hard Leather Armor : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;Demonhide Armor
Name = Demonhide Armor : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Demonhide Armor : Quality = Rare : FHR >= 10 : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Demonhide Armor : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;Studded Leather
Name = Studded Leather : Quality = Rare : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Studded Leather : Quality = Rare : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Studded Leather : Quality = Rare : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;Ring Mail
Name = Ring Mail : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Ring Mail : Quality = Rare : FHR >= 10 : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Ring Mail : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;Scale Mail
Name = Scale Mail  : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Scale Mail  : Quality = Rare : FHR >= 10 : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Scale Mail  : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;Chain Mail
Name = Chain Mail  : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Chain Mail  : Quality = Rare : FHR >= 10 : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Chain Mail  : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;Breast Plate
Name = Breast Plate : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Breast Plate : Quality = Rare : FHR >= 10 : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Breast Plate : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;Splint Mail
Name = Splint Mail : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Splint Mail : Quality = Rare : FHR >= 10 : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Splint Mail : Quality = Rare : FHR >= 10 : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;Light Plate
Name = Light Plate : Quality = Rare : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Light Plate : Quality = Rare : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Light Plate : Quality = Rare : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;Mage Plate
Name = Mage Plate : Quality = Rare : maxhp >= 35  : fire resist >= 20 : cold resist >= 20 
Name = Mage Plate : Quality = Rare : maxhp >= 35  : light resist >= 20 : cold resist >= 20
Name = Mage Plate : Quality = Rare : maxhp >= 35  : fire resist >= 20 : light resist >= 20
;-------------------------Shields---(NEEDS WORK)-----;
Name = Round Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10
Name = Large Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10
Name = Kite Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10
Name = Tower Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10
Name = Gothic Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10
Name = Bone Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10
Name = Grim Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10
Name = Spiked Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10
Name = Barbed Shield : Quality = Rare : fire resist >= 16 : light resist >= 16 : cold resist >= 16 : poison resist >= 16: 102 >= 10
;-------------------------Gloves/Boots/belt-------------------------;
Type = Gloves : Quality = rare : fire resist >= 26 : cold resist >= 26
type = gloves : Quality = rare : light resist >= 26 : cold resist >= 26
type = gloves : Quality = rare : fire resist >= 26 : light resist >= 26
type = boots : Quality = rare : fire resist >= 30 : cold resist >= 30
type = boots : Quality = rare : light resist >= 30 : cold resist >= 30
type = boots : Quality = rare : fire resist >= 30 : light resist >= 30
type = belt : Quality = rare : fire resist >= 20 : cold resist >= 20 : strength >= 10 : maxhp >= 20 
type = belt : Quality = rare : light resist >= 20 : cold resist >= 20 : strength >= 10 : maxhp >= 20 
type = belt : Quality = rare : fire resist >= 20 : light resist >= 20 : strength >= 10 : maxhp >= 20 
;------------------------------------------------------------------;
Name = Full Rejuvenation Potion

Type = armor  : Class = exceptional : Quality >= magic : Dexterity = 1000
Type = wand : Quality >= magic : Dexterity = 1000
Type = scepter : Quality >= magic : Dexterity = 1000
Type = staff : Quality >= magic : Dexterity = 1000
so vorab schon nmal ein dickes danke...grüße der delba^^