How can I modify the path of the character's action?

11/23/2022 07:10 wmgm183#1
3dmotion.ini
Here I see the basic movements of the characters holding weapons

0002510100=c3/0002/560/100.c3

Where is this 0002510100 connected from?
12/06/2022 22:47 forgefor#2
Quote:
Originally Posted by wmgm183 View Post
3dmotion.ini
Here I see the basic movements of the characters holding weapons

0002510100=c3/0002/560/100.c3

Where is this 0002510100 connected from?
0002510100 = 2510100
2 = lookface example, there is a lookface 1, 2, 3 and 4
510 = to a weapon or union of 2 weapons, example item 510003 WoodGlaive
such that, it just checks the first 3 gun numbers
100 = puppet action
130 = jump
401 = attack 1
402 = attack 2.....etc
12/07/2022 03:37 wmgm183#3
I see. Thank you, my dear friend,
12/07/2022 03:37 wmgm183#4
Quote:
Originally Posted by forgefor View Post
0002510100 = 2510100
2 = lookface example, there is a lookface 1, 2, 3 and 4
510 = to a weapon or union of 2 weapons, example item 510003 WoodGlaive
such that, it just checks the first 3 gun numbers
100 = puppet action
130 = jump
401 = attack 1
402 = attack 2.....etc
I see. Thank you, my dear friend,