This is for the Redux source, client v5065.
The idea is to have an NPC that moves every time you talk to the NPC. The best example of that would be the Blue Mouse NPC.
I can handle the dialogues and the item exchanges without any issues just need to get the NPC to move.
I seen other sources but every one of them is not something that can be easily followed.
Correct me if this is wrong:
The basic idea is to locate the NPC in the database and the game client maps and the remove that NPC and then spawn the NPC at the a new map and location. I'm not sure where to start and how to code this into the source properly. I got no template to follow for references.
Any help would be appreciated.
The idea is to have an NPC that moves every time you talk to the NPC. The best example of that would be the Blue Mouse NPC.
I can handle the dialogues and the item exchanges without any issues just need to get the NPC to move.
I seen other sources but every one of them is not something that can be easily followed.
Correct me if this is wrong:
The basic idea is to locate the NPC in the database and the game client maps and the remove that NPC and then spawn the NPC at the a new map and location. I'm not sure where to start and how to code this into the source properly. I got no template to follow for references.
Any help would be appreciated.