Heya guys,
so I'm hosting a Server called PvP-Elysium also known as EpicOrbit.
We've kept many years the same ships, same assets over the year, I kinda got bored and tried to add new Assets to the game - unfortunately it did not work as intended :notsureif: .
Firstly I tought it would be my fault, somewhere I've made an misstake while editing the exported .binary file from the Main.swf, so I tried to do same method on the Public Server (by LEJYONER(DS)/ Yusuf Sahin Hamza [Only registered and activated users can see links. Click Here To Register...])
Well it worked there, exported the SHIPS_XML.bin from the main, added my ship, added the full assets into the spacemap 2D and 3D files, added the ship into the DB and it worked.
So I've checked the md5 hashes of my edited binary file, obv. it changes if I edit the file.
My current Problem is, I cannot enter the Spacemap, I am stuck on the Preloader if I try to enter the game.
My question is, is there any way, to change the hashsum of the main.swf? since I'm exporting a file from it, edit it and replace it again.
Images:
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
so I'm hosting a Server called PvP-Elysium also known as EpicOrbit.
We've kept many years the same ships, same assets over the year, I kinda got bored and tried to add new Assets to the game - unfortunately it did not work as intended :notsureif: .
Firstly I tought it would be my fault, somewhere I've made an misstake while editing the exported .binary file from the Main.swf, so I tried to do same method on the Public Server (by LEJYONER(DS)/ Yusuf Sahin Hamza [Only registered and activated users can see links. Click Here To Register...])
Well it worked there, exported the SHIPS_XML.bin from the main, added my ship, added the full assets into the spacemap 2D and 3D files, added the ship into the DB and it worked.
So I've checked the md5 hashes of my edited binary file, obv. it changes if I edit the file.
My current Problem is, I cannot enter the Spacemap, I am stuck on the Preloader if I try to enter the game.
My question is, is there any way, to change the hashsum of the main.swf? since I'm exporting a file from it, edit it and replace it again.
Greetings,
Heizer
Heizer
Images:
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]