[HELP] Connecting to localhost with newest client

12/03/2021 19:01 Skeetcher#1
Hello!
I'm trying to connect to my localhost P-Server running NosWings source, I can connect with a older client (0.9.3.3107), but I think it's been corrupted somewhere down the line, and there's some flickering. I've managed to change the IP in NostaleClientX.exe from the client version (0.9.3.3160), I can see that it connects to the login server, but it instantly disconnects from it and doesn't show the server list. Any help would be highly appreciated!
12/04/2021 13:08 Fizo55#2
Simply because since the last commit of the source you use the NoS0575 packet has been updated
12/05/2021 19:12 Skeetcher#3
Hi!
I've ran into another problem. After @[Only registered and activated users can see links. Click Here To Register...] pointed me into the direction of the login packet, I've managed to pin-point the problem to the NsTeST packet, and now I'm able to get a server list, but after selecting a channel to connect to I'm met with the message: Server was disconnected. NosTale is finished. In the World Server console I can see: "Client connected. ClientId = 1", followed by "Client arrived, SessionId: 0" and "Client disconnected! ClientId = 1". I'd appreciate any tips and help.
12/05/2021 22:17 FI0w#4
Quote:
Originally Posted by Skeetcher View Post
Hi!
I've ran into another problem. After @[Only registered and activated users can see links. Click Here To Register...] pointed me into the direction of the login packet, I've managed to pin-point the problem to the NsTeST packet, and now I'm able to get a server list, but after selecting a channel to connect to I'm met with the message: Server was disconnected. NosTale is finished. In the World Server console I can see: "Client connected. ClientId = 1", followed by "Client arrived, SessionId: 0" and "Client disconnected! ClientId = 1". I'd appreciate any tips and help.
Same there the "Login" packet to world is changed it added Language Parameter.
12/18/2021 23:08 GreatSymphonia#5
Quote:
Originally Posted by FI0w View Post
Same there the "Login" packet to world is changed it added Language Parameter.
Ok, I do understand that but how would someone fix that issue?
12/19/2021 01:17 Fizo55#6
Quote:
Originally Posted by GreatSymphonia View Post
Ok, I do understand that but how would someone fix that issue?
By checking how the packet is implemented on your source and how the packet is implemented on the official.

Even easier, u can juste check on NosCore because 0Lucifer0 already fixed this issue (ofc u'll need to adapt it for opennos)
12/19/2021 14:52 FI0w#7
Quote:
Originally Posted by GreatSymphonia View Post
Ok, I do understand that but how would someone fix that issue?
Just change some index parts, i think it was the index of the password and done. Since Opennos dont care about the Language.