BCard Summon Issue inside raids

07/14/2021 17:35 fiamma00#1
Hello, i'm having the following issue inside raids: cuby boss summons little cubies but i am not able to attack those also if they can attack me. Also, if I change map instance (unstuck) monsters gets removed.
07/14/2021 18:24 October's Very Own#2
Quote:
Originally Posted by fiamma00 View Post
Hello, i'm having the following issue inside raids: cuby boss summons little cubies but i am not able to attack those also if they can attack me. Also, if I change map instance (unstuck) monsters gets removed.
You are probably just sending the "in" packet.
07/14/2021 19:41 fiamma00#3
Quote:
Originally Posted by October's Very Own View Post
You are probably just sending the "in" packet.
Fact is that they can attack me and I even get damage but I can't attack them in any proper ways.
The function sent is the same for summoning monsters inside raids & other scripts, and those actually work fine :thinking:
07/14/2021 20:18 October's Very Own#4
Quote:
Originally Posted by fiamma00 View Post
Fact is that they can attack me and I even get damage but I can't attack them in any proper ways.
The function sent is the same for summoning monsters inside raids & other scripts, and those actually work fine :thinking:
Can I see the code?
07/15/2021 00:39 XV50#5
Quote:
Originally Posted by fiamma00 View Post
Hello, i'm having the following issue inside raids: cuby boss summons little cubies but i am not able to attack those also if they can attack me. Also, if I change map instance (unstuck) monsters gets removed.
Hello,
if you ask this kind of question, you need to provide more details.
A quick fix (and not even dirty) is to spawn these Cubys inside of the XML (using Wave).

Greetings

EDIT: Check if you are able to hit the Monsters when summoning them. Maybe it's a other problem. You always have to check 10 ways in order to find 1 right way.
07/15/2021 11:36 fiamma00#6
Quote:
Originally Posted by XV50 View Post
Hello,
if you ask this kind of question, you need to provide more details.
A quick fix (and not even dirty) is to spawn these Cubys inside of the XML (using Wave).

Greetings

EDIT: Check if you are able to hit the Monsters when summoning them. Maybe it's a other problem. You always have to check 10 ways in order to find 1 right way.
Ok so:
1) With "Wave" the summoned monsters can be attacked.
2) I changed the code into a similar version of MobPacket of OpenNos ($monster, $mob, whatever that is to summon a temporary monster that is not added to database).
3) I can attack the monsters if I spawn those handly. Inside RAID i still get the issue tough.
4) I even tried to put the raid into timespace form and it still gives issues (i can't attack summoned monsters via mob).
5) I tried to enter in raid with 2 characters and with 1st one i can't attack summoned monsters but i can get attacked while with 2nd character i can get hit and attack them by dealing damage too.

Ok, probably found the issue:
my actual characterid is the following: 1
When i create raid, the monster id is 1 because on database there is not a monster with 1.
So what actually happens is (probably) that the summoned monster are considered as both mine and monster's.
This is atleast what i think so :thinking: