Blender ruckelt

06/01/2021 17:30 PM9852#1
Servus,

ich versuch mich zurzeit an der spieleentwicklung und lerne c++ und modellieren.

fürs modellieren verwende ich die software blender. das ding ruckelt aber wie sau. wenn ich was dupliziere oder skalpiere.

mein rechner sollte mehr als stark genug sein das es flüssig läuft

ich hab windows 10, gtx 1060 6GB, Intel i7 6700 3,4ghz 8 Core

wenn da jemand ne ahnung hat und mir helfen könnte 0.o.

grüße
07/31/2023 00:20 JiggisGhoul#2
THE MAIN CULPRITE IS "DISPLAY IN VIEWPORT" found under Outliner>Toggles.

Hiding objects that aren't being used is useless performance wise. So instead of just hiding objects not in use also disable display in viewport for every object. The best hardware in the world won't make sculpting smooth if you don't do this and have allot of other objects with high poly count in the .blend file.

Other small performance boosts:

Disable Cavity/ Matcap
Turn off wireframe
Turn off backface culling
Don't constantly use the silhouette trick where one has one window in viewport shading and only has environment pass enabled
reduce max amount of undo steps
How to get the biggest noticeable difference with the least spent money:

Ram is super cheap and changes allot - 16-32 RAM
Then CPU
And GPU doesn't help much it's main purpose is for rendering and doesn't have much influence in solid view