Item_proto - SQL->TXT

04/20/2021 04:58 qlimaxowy#1
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/\here he writes/\

Quote:
Conversion from "YANG" to "DOUBLE" is not valid.

I added something like this yesterday

"Back to reading item / mob_proto from database (DB NOTXT!)"

I go to Navi and change the values ​​in the sword, then go to the server and type / reload p, do the item and keep the same values.

Dopisujemy do CONFIGów kanałów 2 zmienne, które pozwolą nam włączać/wyłączać funkcje bez rekompilacji game:

I have added 2 variables to the CONFIGs of channels that will allow us to turn on / off functions without recompiling the game

here they are:

Code:
PROTO_FROM_DB: 1 or 0
MIRROR2DB: 1 or 0
I put these two lines to 0.

I am asking for help, what am I doing wrong, I will add that I changed

Code:
ClientManager.cpp
ClientManager.h
ClientManagerBoot.cpp
best regards and waiting for your reply impatiently.
04/20/2021 05:08 cypher#2
#moved