How to normal player see How much hp of monster?
if (g_pPlayer->IsAuthorization( AUTH_GENERAL ) )
{
CString string;
if (pMover->IsNPC())
string.Format(prj.GetText(TID_GAME_SELECT_OBJECT_INFORMATION_MONSTER), pMover->GetHitPoint(), pMover->GetMaxHitPoint());
strTemp += string;
}