Ok our Guard now behave this way
IF (user atk to monter);
Guard atk same monster;
Else ignore.
Used to be this way.
IF (User got hit by monster or player | Guard get hit by monster or player)
Guard terminate player or monster that risking their life.
The old dat used to do that. But what i was wondering there was a pet.ini amd i was wondering if anyone happen to have pet decrypter and encrypter?
IF (user atk to monter);
Guard atk same monster;
Else ignore.
Used to be this way.
IF (User got hit by monster or player | Guard get hit by monster or player)
Guard terminate player or monster that risking their life.
The old dat used to do that. But what i was wondering there was a pet.ini amd i was wondering if anyone happen to have pet decrypter and encrypter?