Auto-Trainer

03/05/2010 16:26 I_Learning_I#1
This isn't much of a question but more like a clearing, after using GameGuard Killer for 9Dragons Acclaim
I tried to make a simple auto-trainer with some C++ keybd_event() and for as weird as it looks it didn't work it sent the keys but didn't work for buffs or med; same with VBS.
Used a AutoIt script and it worked, I'm very curious about this, why did it work and why didn't the others?
Does it has to do with the method of hooking the keyboard or the way you send the keys into the game?
03/06/2010 02:57 I_Learning_I#2
BUMP?
So many releases and no one knows why this happens? :O
I'm chocked!
03/06/2010 12:00 9DBuffer#3
Ninedragons have a basic protection against SendKeys function. Thats why it doesn't work with "Buff traininer/Meditating". The rest should work on it (like typing etc.).

You have to make an alternative class of SendKeys in C++/VB then it will/should work.
03/06/2010 13:31 I_Learning_I#4
Quote:
Originally Posted by 9DBuffer View Post
Ninedragons have a basic protection against SendKeys function. Thats why it doesn't work with "Buff traininer/Meditating". The rest should work on it (like typing etc.).

You have to make an alternative class of SendKeys in C++/VB then it will/should work.
Thanks I thought GG was the only thing hooking input functions.
03/06/2010 14:52 mrkenneth#5
[Only registered and activated users can see links. Click Here To Register...] Much better...
01/26/2023 07:18 blacknine#6
Quote:
Originally Posted by 9DBuffer View Post
Ninedragons have a basic protection against SendKeys function. Thats why it doesn't work with "Buff traininer/Meditating". The rest should work on it (like typing etc.).

You have to make an alternative class of SendKeys in C++/VB then it will/should work.
I am just learn c++ and this is the project I am working on. Can you help me with that what is the alternate class of SendKeys please?

:)
01/26/2023 11:37 alshqqaa#7
Quote:
Originally Posted by blacknine View Post
I am just learn c++ and this is the project I am working on. Can you help me with that what is the alternate class of SendKeys please?

:)
rat
you must use the remaining cell in your brain,
talking to spirits is insane
01/26/2023 19:11 nmmt76#8
Quote:
Originally Posted by alshqqaa View Post
talking to spirits is insane
That made me laugh, but you're right, holy mother of NecroThreads...

But, FWIW, wasting time trying to circumvent these protections is a waste of time. Time better invested into learning how to use a (somewhat cheap) micro-controller as a HID device. With a (fair bit) more work you can get one that acts both as a pass-through for your regular keyboard AND send macros to the computer.
02/02/2023 08:47 9DFarmer#9
Create skillproperty table structure, when the game reads the file, hook and pass the data to your skill table, then create the XQuickslot structure class, hook its class from the game, and save the HWND of the game screen to send keys. First, of course, GameGuard needs to be adjusted or disabled to let you hook the game.exe.

If you use Autoit script plain text, it used to work when you rename the output file to "xpadder.exe", since that's the only application that GG would let it through.

video: