[HELP]CoEmu OpenSSL Error

03/04/2010 01:07 vipper123#1
Ha guys i just got my new pc its win7 x64bit and i wanted to edit a emu source to learn how 2 code it. BUT when i debug the game server so i can play it gives me an error.
Quote:
Nano.ServerKey = new OpenSSL.DH(OpenSSL.BigNumber.FromHexString(P), OpenSSL.BigNumber.FromHexString(G));
What should i do? Does anyone no how to fix this or is this only with win7 or pc with x64 bit.
03/04/2010 01:13 Goatleaf#2
Wrong Section
#reported
#request move
03/04/2010 01:15 Arcо#3
Quote:
Originally Posted by Goatleaf View Post
Wrong Section
#reported
#request move
You just need to do #reported or #request move.
When the moderator sees your report he/she will know what to do.
03/04/2010 04:15 hunterman01#4
Delete the reference ManagedOpenSLL and re add it should fix it
03/04/2010 21:20 vipper123#5
Quote:
Originally Posted by hunterman01 View Post
Delete the reference ManagedOpenSLL and re add it should fix it
It didn't help still same error and still cant use game server.
03/06/2010 05:08 vipper123#6
Ok never mind it fixed the Open.SLL error i had but i still cant fully debug the game server to make it run without that error appearing.
03/06/2010 06:12 .Guru#7
download the file in my signature.. (libeay32.dll) and put in your gameserver/bin/debug folder.. then in your visual c# delete the managedopenssl reference, and re-add it, and everything should work.
03/07/2010 23:37 .Guru#8
work for ya?
03/12/2010 09:12 zaharelr#9
when i try to run coemu v2 game server it says "coemu v2 has stopped working" can someone tell my why ? I use a windows 7 x 64bit. PLs help.