I'm pretty curious about how some NPC's and gates inside town maps are showing their respective tooltip description but ouside towns (worldmap) doesn't.
Also the Fortress Gate icon from worldmap it's the only one having this tooltip description.
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This is not happening on iSRO type files where are shown correctly on worldmap.
I even ended up having this info.
It's possible create the Fortress Gate tooltip behavior for npc and gates icons somehow in worldmap? A tricky media.pk2 edit that I'm missing on this line arguments? Maybe an ASM edition it's the only way? Or some DLL injection? (:
What I'm looking for in worldmap not only town maps..
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Also the Fortress Gate icon from worldmap it's the only one having this tooltip description.
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This is not happening on iSRO type files where are shown correctly on worldmap.
I even ended up having this info.
Code:
# ________ WORLDMAP_LOCALINFO ________ 1 ##### Service 99652 ##### Unique Npc Map ID 2 ##### Type : 1 - Zone; 2 - Point interface\worldmap\map\xy_npc.ddj ##### Icon NPC 아이콘 ##### Name 1 왕궁 조사단 이자둔 ##### Name 2 몽환의 사막 필드 ##### Name 3 0 ##### Open Regional Map 0 ##### Location Regional Map 81 ##### xSector 78 ##### ySector 24 ##### x pixel 5 ##### y pixel 16 ##### width 16 ##### height 0 ##### used on zones types maybe RGB color? 0 ##### used on zones types maybe RGB color? 0 ##### used on zones types maybe RGB color? 0 ##### 0 ##### 1 ##### Use Description(?) SN_NPC_AR_SPECIAL_INVESTIGATION_1 ##### Description
What I'm looking for in worldmap not only town maps..
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