Monster werden immer attackt...

01/16/2006 20:38 Shirase#1
Ich hab da ein problem und zwar hab ich unter mon_control ein paar monster hinzugefügt die der bot nicht killen soll. Der bot killt die monster die ich hinzuefügt habe unter denen die nicht attackt werden sollen trotzdem noch.
Ich habe es so dazu geschrieben wie bei den beispielen davor:

Klappt:
Megalodon 0 0 0
Neraid 0 1 0

Klappt nicht:
Bigfoot 0 0 0
Snake 0 0 0

Woran liegt der fehler? Hab ich vlt irgendwas vergessen?
01/17/2006 15:50 spelaben#2
sieht eigentlich richtig aus, weiß auch net was da falsch sein soll :(
01/17/2006 15:53 Shirase#3
hmm, schade. Danke trotzdem ^^
01/17/2006 16:06 Maybe It's Maybelline#4
Quote:

# Syntax:
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight>
#
# <monster>: Name of monster as found in monsters.txt (not case sensitive)
#
# <attack>:
# 2 means always aggressive, auto-attack this monster when it appears, even if sitting.
# 1 means to always auto-attack this monster.
# 0 means to leave the monster alone, unless it attacks you.
# -1 means to leave the monster alone, even if it attacks you.
#
# <teleport>: Put a 1 to teleport if the monster is on the screen,
# or 2 to teleport if the monster attacks you.
# This is only used in auto-attack mode.
#
# <search>: Put a 1 to only attack the monster in the search mode.
# This is only used in auto-attack mode.
#
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this
# monster.
#
# <lv>: Only auto-attack this monster if your level is higher than the
# specified level.
#
# <joblv>: Only auto-attack this monster if your job level is higher than
# the specified level.
#
# <hp>: Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# <sp>: Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# <weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402).
# Example:
# (config.txt)
# teleportAuto_minAggressives 6
# teleportAuto_minAggressivesInLock 6
#
# (mon_control.txt)
# Hydra 1 0 0 0 0 0 0 0 0.2
# Merman 1 0 0 0 0 0 0 0 2
#
# If there's five hydras and two sword fish attacks the bot, it won't
# teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3
# However, two marcs and two merman will make it tele away because
# it sees 2*1* + 2*2 = 6 aggressives.
#
#
Bigfoot -1 2
Snake -1 2
01/17/2006 16:19 spelaben#5
lol, isses nur bei 1.9.0 so??? bei 1.6.4 gehts so wie bei ihm im ersten post normalerweise =D
01/17/2006 16:46 Ghost dragon#6
mach da mal 0 0 1 dann müste es gehen
01/17/2006 20:02 Shirase#7
Danke für die hilfe ich werd es mal gleich ausprobieren :D