I Need flyf plus files

03/13/2020 04:33 wekwek09#1
anyone can share me the file of flyff plus:)
03/13/2020 14:15 Ecrypter#2
Quote:
Originally Posted by wekwek09 View Post
anyone can share me the file of flyff plus:)
flyff plus and cloud flyff are the same files

PHP Code:
https://www.mediafire.com/file/rb8tkujecbwqii9/Cloudflyff_Serverfiles.rar/file 
PHP Code:
https://www.mediafire.com/file/i0ceukbzo8do8ao/Official_Source.rar/file 
03/13/2020 16:19 Lumi#3
#moved
03/16/2020 09:22 GiftzwergK#4
Hat jemand eine Lösung dafür, er erscheint immer wenn ich die Neuz kompilieren will ?


Code:
<FXC
        Condition                       = "'@(FxCompile)' != '' and '%(FxCompile.ExcludedFromBuild)'!='true'"
        Source                          = "%(FxCompile.Identity)"
        ToolPath                        = "$(FXCToolPath)"
        AdditionalIncludeDirectories    = "%(FxCompile.AdditionalIncludeDirectories)"
        SuppressStartupBanner           = "%(FxCompile.SuppressStartupBanner)"
        EntryPointName                  = "%(FxCompile.EntryPointName)"
        TreatWarningAsError             = "%(FxCompile.TreatWarningAsError)"
        ShaderType                      = "%(FxCompile.ShaderType)"
        ShaderModel                     = "%(FxCompile.ShaderModel)"
        AllResourcesBound               = "%(FxCompile.AllResourcesBound)"
        EnableUnboundedDescriptorTables = "%(FxCompile.EnableUnboundedDescriptorTables)"
        SetRootSignature                = "%(FxCompile.SetRootSignature)"
        PreprocessorDefinitions         = "%(FxCompile.PreprocessorDefinitions)"
        HeaderFileOutput                = "%(FxCompile.HeaderFileOutput)"
        ObjectFileOutput                = "%(FxCompile.ObjectFileOutput)"
        AssemblerOutput                 = "%(FxCompile.AssemblerOutput)"
        AssemblerOutputFile             = "%(FxCompile.AssemblerOutputFile)"
        VariableName                    = "%(FxCompile.VariableName)"
        AdditionalOptions               = "%(FxCompile.AdditionalOptions)"
        DisableOptimizations            = "%(FxCompile.DisableOptimizations)"
        EnableDebuggingInformation      = "%(FxCompile.EnableDebuggingInformation)"
        ConsumeExportFile               = "$(D2DCustomEffectExportFile)"

        ToolArchitecture                = "$(FxCompileToolArchitecture)"
        TrackerLogDirectory             = "%(FxCompile.TrackerLogDirectory)"
        TrackedInputFilesToIgnore       = "@(FxCompileNoDependencies)"
        TrackFileAccess                 = "$(TrackFileAccess)"
        MinimalRebuildFromTracking      = "%(FxCompile.MinimalRebuildFromTracking)"
      />
Mehr gibt der Fehler leider nicht aus.