IT exist in database. You used latest parser (after act7 updates) and IT parsed new EQ. I'm not sure but this BCardType is probably one of c60lvl EQ buffs.Quote:
I think it's in database, I think I have to define card 104 in bcard, but I don't know ...
IDK Bro you have discord?Quote:
IT exist in database. You used latest parser (after act7 updates) and IT parsed new EQ. I'm not sure but this BCardType is probably one of c60lvl EQ buffs.
As I said you have to add this BCard type in two files:
BCardType (you have to add IT in the first part of file and on the bottom part)
You have to add new case for this BCard in gameobject -> BCard.
For now case 104:
Break;
Will be enought (buff will probably not work but there will be not this error in console)
First of all Mr. IAmTheSmartest, this just means that this BCard is not handled yet. Also this is not a error.Quote:
learn c#.
I would like to suggest checking BCardType + BCard (in gameobject). Analyze this and if your IQ is higher than 1 you will be able to "fix" this error.
Act7Summon = 104,
case BCardType.CardType.Act7Summon
{
//Handle Summon
//Add Checks
}
break;
Just tell me what I said wrong. I wrote everything what he needs to (as I said before) "fix" (yes. I added IT in " " cuz It's not any bug or error) this.Quote:
First of all Mr. IAmTheSmartest, this just means that this BCard is not handled yet. Also this is not a error.
Although the buff will apply, but no Handler given. I think it's the new summon-thingy on the new Equipment.
So all u gotta do is add the Bcard. And btw. Mr. Smart, BCards aren't handled in numeric cases, they are handled in specific types.
SO, you gotta call it whatever. But what u gotta add first is a new BCard Type
after that, you can let the BCard.cs handle the codeCode:Act7Summon = 104,
So, before talking useless shit YOU gotta learn C# and the correct handling of OpenNos.Code:case BCardType.CardType.Act7Summon { //Handle Summon //Add Checks } break;
Good evening
But actually he's right about that lolQuote:
First of all Mr. IAmTheSmartest, this just means that this BCard is not handled yet. Also this is not a error.
Although the buff will apply, but no Handler given. I think it's the new summon-thingy on the new Equipment.
So all u gotta do is add the Bcard. And btw. Mr. Smart, BCards aren't handled in numeric cases, they are handled in specific types.
SO, you gotta call it whatever. But what u gotta add first is a new BCard Type
after that, you can let the BCard.cs handle the codeCode:Act7Summon = 104,
So, before talking useless shit YOU gotta learn C# and the correct handling of OpenNos.Code:case BCardType.CardType.Act7Summon { //Handle Summon //Add Checks } break;
Good evening
wheare I can ACT7SUMMONQuote:
First of all Mr. IAmTheSmartest, this just means that this BCard is not handled yet. Also this is not a error.
Although the buff will apply, but no Handler given. I think it's the new summon-thingy on the new Equipment.
So all u gotta do is add the Bcard. And btw. Mr. Smart, BCards aren't handled in numeric cases, they are handled in specific types.
SO, you gotta call it whatever. But what u gotta add first is a new BCard Type
after that, you can let the BCard.cs handle the codeCode:Act7Summon = 104,
So, before talking useless shit YOU gotta learn C# and the correct handling of OpenNos.Code:case BCardType.CardType.Act7Summon { //Handle Summon //Add Checks } break;
Good evening