Small little guide to maybe help.
Here is action lines that could point you in the right direction. ( from my server )
2000004 5641010 5641000 123 4 03:00 03:00
5641000 5641010 5641001 123 4 06:00 06:00
5641001 5641010 5641002 123 4 09:00 09:00
5641002 5641010 5641003 123 4 12:00 12:00
5641003 5641010 5641004 123 4 15:00 15:00
5641004 5641010 5641005 123 4 18:00 18:00
5641005 5641010 0 123 4 21:00 21:00
5641010 5641011 5641011 2009 0 10000 2058
5641011 5641012 0 2006 0 0 0 10000 429 289 1040025 2058 George
5641012 5641013 0 2006 0 0 0 10000 417 276 1040025 2058 George
Important Actions to consider is - 2000004 <-- This action will repeat over and over again, 2000000 +, Using this you can trigger certain things. using it to spawn monsters at certain times can be useful
123 4 12:00 12:00 ---- 123 Is the TYPE, 4 is the Data and 12:00 12:00 is the time. put the time to what ever you desire to get them to spawn at the correct times.
5641012 5641013 0 2006 0 0 0 10000 417 276 1040025 2058 George
Type 2006, spawn monster. 10000 been the MAPID. 417 276 the coordinates. 2058 the monstertype. George i add as extra just so i know what it does and who it spawns.
EDIT: I also forgot to mention
5641010 5641011 5641011 2009 0 10000 2058
TYPE 2009, Remove monster from said map, So Delete all before respawning this way you dont end up with a pile up of monsters.
If you would like to add a boss by generators. here is a small example
cq_generator.
7000000 10000 736 465 5 5 10 1800 1 10400 0 0 0 0 0
10000 = MAPID
736 465 = Coordinates
1800 = Respawn seconds. so 60 = 1 minute 3600 = 1 Hour 7200 = 2 Hours
10400 = Monstertype
Hope this gives you a little idea on how to do it.