SMMode -> Problem

10/29/2019 04:39 LuciferMorningStar666#1
Whenever I use one of the items in the list, after I reconnect, the time limit will change into 1000+ days, and whenever I reconnect again, the item of that will be changed into different item randomly with 1000+ days. And if you keep reconnecting, it keeps continue, then you will crash whenever you are pressing J.
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Does anyone encounter this problem? Any hints or tips? Thank you.
Code:
		bSMModetime[SM_BANK15] = TRUE;
		bSMModetime[SM_BANK30] = TRUE;
		bSMModetime[SM_BANK001] = TRUE;
		bSMModetime[SM_PARTYSKILL1]		= TRUE;
		bSMModetime[SM_PARTYSKILL15]	= TRUE;
		bSMModetime[SM_PARTYSKILL30]	= TRUE;
		bSMModetime[SM_SHOUT15] = TRUE;
		bSMModetime[SM_SHOUT30] = TRUE;
		bSMModetime[SM_SHOUT001] = TRUE;
		bSMModetime[SM_ESCAPE] = TRUE;
		dwSMItemID[SM_BANK15] = II_CHR_SYS_SCR_COMMBANK15;
		dwSMItemID[SM_BANK30] = II_CHR_SYS_SCR_COMMBANK30;
		dwSMItemID[SM_BANK001] = II_CHR_SYS_SCR_COMMBANK001;
		dwSMItemID[SM_PARTYSKILL1]		= II_CHR_SYS_SCR_PSKILLFULL1;
		dwSMItemID[SM_PARTYSKILL15] = II_CHR_SYS_SCR_PSKILLFULL15;
		dwSMItemID[SM_PARTYSKILL30] = II_CHR_SYS_SCR_PSKILLFULL30;
		dwSMItemID[SM_SHOUT15] = II_CHR_SYS_SCR_SHOUTFULL15;
		dwSMItemID[SM_SHOUT30] = II_CHR_SYS_SCR_SHOUTFULL30;
		dwSMItemID[SM_SHOUT001] = II_CHR_SYS_SCR_SHOUTFULL001;
		dwSMItemID[SM_MAINTAIN_MP] = II_CHR_REF_REF_HOLD;
		dwSMItemID[SM_MAINTAIN_FP] = II_CHR_POT_DRI_VITALX;
		dwSMItemID[SM_MAX_HP] = II_CHR_FOO_COO_BULLHAMS;
		dwSMItemID[SM_MAX_HP50] = II_CHR_FOO_COO_GRILLEDEEL;
		dwSMItemID[SM_ACTPOINT] = II_CHR_SYS_SCR_ACTIVITION;
		dwSMItemID[SM_STR_DOWN] = II_SYS_SYS_VIR_PENALTYSTR;
		dwSMItemID[SM_STA_DOWN] = II_SYS_SYS_VIR_PENALTYSTA;
		dwSMItemID[SM_DEX_DOWN] = II_SYS_SYS_VIR_PENALTYDEX;
		dwSMItemID[SM_INT_DOWN] = II_SYS_SYS_VIR_PENALTYINT;
		dwSMItemID[SM_ATTACK_UP1]				= II_CHR_SYS_SCR_UPCUTSTONE01;
		dwSMItemID[SM_ATTACK_UP]				= II_CHR_SYS_SCR_UPCUTSTONE;
		dwSMItemID[SM_RESIST_ATTACK_LEFT]		= 0;
		dwSMItemID[SM_RESIST_ATTACK_RIGHT]		= 0;
		dwSMItemID[SM_RESIST_DEFENSE]			= 0;
		dwSMItemID[SM_REVIVAL]					= II_SYS_SYS_SCR_BLESSING;
		dwSMItemID[SM_VELOCIJUMP]				= II_SYS_SYS_SCR_VELOCIJUMP;			
		dwSMItemID[SM_ESCAPE]					= II_CHR_SYS_SCR_ESCAPEBLINKWING;
10/30/2019 18:37 Nιgнтмαяε#2
This issue stems from the __VENDING_NPC stuff that your trying to sell that was also leaked lol. It's pretty simple to fix to.
10/30/2019 21:44 LuciferMorningStar666#3
Quote:
Originally Posted by Nιgнтмαяε View Post
This issue stems from the __VENDING_NPC stuff that your trying to sell that was also leaked lol. It's pretty simple to fix to.
I knew it it is connected in there! Any hints? Or if possible imma pay you for the fix. Just pm if you interested.
10/30/2019 22:17 Nιgнтмαяε#4
Quote:
Originally Posted by LuciferMorningStar666 View Post
I knew it it is connected in there! Any hints? Or if possible imma pay you for the fix. Just pm if you interested.
I'll pass, maybe one of those kids who call themselves elite who refer to me as a noob can solve it seeing not one of them knew where the problem came from.

Gl though.
10/31/2019 23:28 LuciferMorningStar666#5
#solve