Resource edit for "Hide CS" ?

09/07/2019 17:01 LookAtTheFlower#1
Hi , I added "Hide CS" to my local server (__SYS_280514).
Succsefully compiled. But inside the game i dont have the check/uncheck button on the CS Fashion [[Only registered and activated users can see links. Click Here To Register...]] .

From what i realized, I have to change something in Resource/Resdata.inc?
What exactly? I tried to figure it but I had no idea where to start and what to do.
I would like to get a little guidance :)
Thanks ;)
09/08/2019 08:46 matonskie23#2
Hide CS dont have resource part .
09/08/2019 20:59 LookAtTheFlower#3
Quote:
Originally Posted by matonskie23 View Post
Hide CS dont have resource part .
So if the check and uncheck button does not show up , And it compile with out any error.
The code is messed up?
I added the code to this files , Did i missed something?
In "_Common" / "Mover.cpp" , "Mover.h". "ObjSerializeOpt.cpp" .
In "_Database" / DbManagerJoin.cpp , DbManagerSave.cpp .
In "_Interface" / WndField.cpp , WndField.h.
"_Network / Objects" / Obj.cpp , Obj.h, MsgHdr.h.
"Neuz" DPClient.cpp , DPClient.h
"WORLDSERVER" User.cpp , User.h.

And #define __SYS_280514 in versioncommon.h (database , worldserver , neuz).

;)
09/08/2019 21:26 Naltalah#4
The checkboxes are generated in WndField.cpp, so check there.
09/09/2019 14:38 LookAtTheFlower#5
Quote:
Originally Posted by Naltalah View Post
The checkboxes are generated in WndField.cpp, so check there.
Work , thanks mate :).

Edit:
So yeah , It work but with some issues..
Problem 1: after appliyng the check button on "PARTS_CLOTH" and "PARTS_BOOTS" , If i logged off and re-connect again , it won't keep the suit and boots wearing , Im gonna have to "check" them again , why?

Problem 2: When i unwear the Hat , This happend:
[Only registered and activated users can see links. Click Here To Register...]

Video
[Only registered and activated users can see links. Click Here To Register...]
09/10/2019 02:37 matonskie23#6
Quote:
Originally Posted by LookAtTheFlower View Post
Work , thanks mate :).

Edit:
So yeah , It work but with some issues..
Problem 1: after appliyng the check button on "PARTS_CLOTH" and "PARTS_BOOTS" , If i logged off and re-connect again , it won't keep the suit and boots wearing , Im gonna have to "check" them again , why?

Problem 2: When i unwear the Hat , This happend:
[Only registered and activated users can see links. Click Here To Register...]

Video
[Only registered and activated users can see links. Click Here To Register...]
theres a fix for hat just check in release
09/10/2019 04:42 LookAtTheFlower#7
Quote:
Originally Posted by matonskie23 View Post
theres a fix for hat just check in release
Do you mean in release section? where?
09/10/2019 09:01 Naltalah#8
Quote:
Originally Posted by LookAtTheFlower View Post
Work , thanks mate :).

Edit:
So yeah , It work but with some issues..
Problem 1: after appliyng the check button on "PARTS_CLOTH" and "PARTS_BOOTS" , If i logged off and re-connect again , it won't keep the suit and boots wearing , Im gonna have to "check" them again , why?

Problem 2: When i unwear the Hat , This happend:
[Only registered and activated users can see links. Click Here To Register...]

Video
[Only registered and activated users can see links. Click Here To Register...]
For problem 1: Check the values being saved/loaded in/from DB and how they're being processed.

For problem 2: There's a lot of different fixes, afaik only one fix is released, can't recall where it is, but if you want to try for yourself: CMover::OverCoatItemRenderCheck
09/10/2019 16:36 LookAtTheFlower#9
Quote:
Originally Posted by Naltalah View Post
For problem 1: Check the values being saved/loaded in/from DB and how they're being processed.

For problem 2: There's a lot of different fixes, afaik only one fix is released, can't recall where it is, but if you want to try for yourself: CMover::OverCoatItemRenderCheck
Since im not a developer it is pretty hard for me to understand, but thanks for the lead and I will try to work on it :)
If you will remember where you saw the release you were talking about , It will be much appreciated =]
thanks!