MMI_WARPLAYERJOIN

07/10/2019 07:51 LuciferMorningStar666#1
Can anyone help me why is it not showing up? Is it in source or resource? Thanks.
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Thank you.

#close

PS: Reason the resource.txt is like this :
Code:
resource 1 "..\ResClient\dataSub1.res"
{
	wildcard "character*.inc"
	file "etc.inc"
	file "propJob.inc"
	wildcard "propQuest*.inc"
	file "resdata.inc"
	file "textClient.inc"
	wildcard	"character*.txt"	// 3
	file	"etc.txt.txt"
	wildcard	"propQuest*.txt"	// 5
	file	"resData.txt.txt"
	file	"textClient.txt.txt"
	file	"definelordskill.h"
	file	"lordskill.txt"
	file	"lordskill.txt.txt"
	file	"lordevent.inc"
	file	"couple.inc"
	file	"ticket.inc"
	file	"layer.inc"
}
I am not really sure what is meaning of Wildcard what it does... but yea.
07/11/2019 12:55 Ecrypter#2
Quote:
Originally Posted by LuciferMorningStar666 View Post
Can anyone help me why is it not showing up? Is it in source or resource? Thanks.
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Thank you.

#close

PS: Reason the resource.txt is like this :
Code:
resource 1 "..\ResClient\dataSub1.res"
{
	wildcard "character*.inc"
	file "etc.inc"
	file "propJob.inc"
	wildcard "propQuest*.inc"
	file "resdata.inc"
	file "textClient.inc"
	wildcard	"character*.txt"	// 3
	file	"etc.txt.txt"
	wildcard	"propQuest*.txt"	// 5
	file	"resData.txt.txt"
	file	"textClient.txt.txt"
	file	"definelordskill.h"
	file	"lordskill.txt"
	file	"lordskill.txt.txt"
	file	"lordevent.inc"
	file	"couple.inc"
	file	"ticket.inc"
	file	"layer.inc"
}
I am not really sure what is meaning of Wildcard what it does... but yea.

look in the source and fine this

WndWorld.cpp:
PHP Code:
#ifdef __JEFF_11_4

                            
else if( == MMI_ARENA_ENTER )
                            {
                                if( 
g_pPlayer && !g_pPlayer->IsBaseJob() )
                                    
m_wndMenuMover.AppendMenu0iprj.GetTextTID_MMI_DIALOG ) );
                                
bView TRUE;
                            }
#endif    // __JEFF_11_4 
and add this below
PHP Code:
#ifdef __DEATH_MATCH
                            
else if( == MMI_ARENA_ENTER2 )
                            {
                                if( 
g_pPlayer && !g_pPlayer->IsBaseJob() )
                                    
m_wndMenuMover.AppendMenu0i"Enter Arena" );
                                
bView TRUE;
                            }
#endif //__DEATH_MATCH 
Wildcard is nothing to do in the menu
07/11/2019 15:08 LuciferMorningStar666#3
Quote:
Originally Posted by Ecrypter View Post
look in the source and fine this

WndWorld.cpp:
PHP Code:
#ifdef __JEFF_11_4

                            
else if( == MMI_ARENA_ENTER )
                            {
                                if( 
g_pPlayer && !g_pPlayer->IsBaseJob() )
                                    
m_wndMenuMover.AppendMenu0iprj.GetTextTID_MMI_DIALOG ) );
                                
bView TRUE;
                            }
#endif    // __JEFF_11_4 
and add this below
PHP Code:
#ifdef __DEATH_MATCH
                            
else if( == MMI_ARENA_ENTER2 )
                            {
                                if( 
g_pPlayer && !g_pPlayer->IsBaseJob() )
                                    
m_wndMenuMover.AppendMenu0i"Enter Arena" );
                                
bView TRUE;
                            }
#endif //__DEATH_MATCH 
Wildcard is nothing to do in the menu
I think it is. I change it as “File charscter.inc” and it worked.