__LOOKCHANGE causes crash

06/22/2019 16:59 Fatcode#1
It's me again, I need some help here again.. I was adding __LOOKCHANGE and it was successful in the source. I have managed to add it correctly and carefully but when neuz is opened it will crash but if I remove the AddMenu(MMI_LOOKCHANGE); in the character.inc the neuz will load successfully. Is there any thoughts? What could be wrong? Can you guys send me your entry from resdata.inc so I can compare mine?

My ResData.inc entry

Any ideas and thoughts is a very big help in fixing my problem.

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UPDATE:
Here is a screenshot where it breaks.
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06/22/2019 17:59 Nιgнтмαяε#2
Are you using V15 files or V16+ files?
06/23/2019 02:39 Fatcode#3
I am using Ketchups v17 base files and I got the LOOKCHANGE from the Gama files.
06/23/2019 03:36 Nιgнтмαяε#4
Make sure MMI_LOOKCHANGE is defined on the server end to. Could be a define problem as the app looks fine.
06/23/2019 10:09 Fatcode#5
I was thinking about this:

Should the crash caused by the AddMenu( MMI_LOOKCHANGE ); because that MMI_LOOKCHANGE is already in the start menu left side?(Havent checked this yet as am not at home at the moment.)
06/23/2019 14:18 mobai520#6
Quote:
Originally Posted by Fatcode View Post
I was thinking about this:

Should the crash caused by the AddMenu( MMI_LOOKCHANGE ); because that MMI_LOOKCHANGE is already in the start menu left side?(Havent checked this yet as am not at home at the moment.)
It seems that the same error as I transplanted the gama card system code, maybe not far from each other, but I changed the card code and it works fine.
06/23/2019 14:53 Nιgнтмαяε#7
Quote:
Originally Posted by Fatcode View Post
I was thinking about this:

Should the crash caused by the AddMenu( MMI_LOOKCHANGE ); because that MMI_LOOKCHANGE is already in the start menu left side?(Havent checked this yet as am not at home at the moment.)
You should debug your neuz when you launch the client and it should pinpoint where the issue actually is.
06/26/2019 22:08 Fatcode#8
So I have changed from __LOOKCHANGE to __MODEL_CHANGER and still got the issue with the neuz/world crashing when the MMI_MODEL_CHANGE is inserted to the NPC(Isruel) with the entry of "AddMenu(MMI_MODEL_CHANGE); I have added the MMI_MODEL_CHANGE in the defineNeuz.h and the APP_LOOKCHANGE in the resdata.h am I missing something or?

Post updated, added a screenshot.
06/27/2019 00:16 Nιgнтмαяε#9
Again, you clearly need to debug lol.