Does anyone know if conquer is loading all the textures at resolution ?because the objects 3d are drawing properly on ortho
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because i have found the resolution on asm and i have changed it to a new value and is not drawing all the map puzzle properly like it should be ..
i already checked device3d buffer and it does have the right coords + projection and viewport..
does anyone know if conquer is using a static resolution for drawing ? because i have experience with 3d and this is the only thing that lefts out ...
i'm thinking conquer is not loading all the textures and is limiting on 1024 x 768
[UPDATE]
i have found where they draw the map puzzle ( [Only registered and activated users can see links. Click Here To Register...] )
but is something strange with this ( [Only registered and activated users can see links. Click Here To Register...] )
any suggestions?
^^fixed
#request close
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because i have found the resolution on asm and i have changed it to a new value and is not drawing all the map puzzle properly like it should be ..
i already checked device3d buffer and it does have the right coords + projection and viewport..
does anyone know if conquer is using a static resolution for drawing ? because i have experience with 3d and this is the only thing that lefts out ...
i'm thinking conquer is not loading all the textures and is limiting on 1024 x 768
[UPDATE]
i have found where they draw the map puzzle ( [Only registered and activated users can see links. Click Here To Register...] )
but is something strange with this ( [Only registered and activated users can see links. Click Here To Register...] )
any suggestions?
^^fixed
#request close