Conquer resolution? (5017)

08/29/2018 22:34 teroareboss1#1
Does anyone know if conquer is loading all the textures at resolution ?because the objects 3d are drawing properly on ortho

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because i have found the resolution on asm and i have changed it to a new value and is not drawing all the map puzzle properly like it should be ..

i already checked device3d buffer and it does have the right coords + projection and viewport..

does anyone know if conquer is using a static resolution for drawing ? because i have experience with 3d and this is the only thing that lefts out ...

i'm thinking conquer is not loading all the textures and is limiting on 1024 x 768

[UPDATE]
i have found where they draw the map puzzle ( [Only registered and activated users can see links. Click Here To Register...] )

but is something strange with this ( [Only registered and activated users can see links. Click Here To Register...] )

any suggestions?

^^fixed
#request close
08/30/2018 21:10 Super Aids#2
These are just guesses, but.

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Green: Static X and Y
Blue: Relative to the right side of the client window, idk how it's calculated, because it seems like they're both in wrong order.

I guess the best thing would be to figure out where tf they get rendered.
08/30/2018 21:56 teroareboss1#3
Quote:
Originally Posted by Super Aids View Post
These are just guesses, but.

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Green: Static X and Y
Blue: Relative to the right side of the client window, idk how it's calculated, because it seems like they're both in wrong order.

I guess the best thing would be to figure out where tf they get rendered.

I already fixed everything i only have few things to move
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10/04/2018 04:39 !..:::DINA:::..!#4
same problem :(