How to hack games made by Unity but without Assembly-CSharp.dll?

06/30/2018 10:55 Althurdinok#1
Recently, I'm trying to hack a game. I know it was made by Unity.

Generally speking, games like this have a folder with the game launcher, which is usually named as XXX_Data. This game does too, but when I modified the Assembly-CSharp.dll in the folder, I found it useless. The game was not affected by my modification. Then, I deleted the whole data folder, but to my surprise, the game ran without the folder.

So... I'm here turning to you guys. Any help plz?
06/30/2018 13:10 kovuus#2
moved.
Please feel free to contact me for any questions regarding this moderation action.
06/30/2018 14:09 Althurdinok#3
Quote:
Originally Posted by kovuus View Post
moved.
Please feel free to contact me for any questions regarding this moderation action.
But how? I'm sure all the resources were packed into the .exe file for the size changed from 10M+ to 2G. And I even tried to use a software which watches disk writing operation, but found nothing.
06/30/2018 14:11 ZeCjy#4
Try to dump the dll's from the running process and get your stuff in their via mono injection
07/01/2018 02:18 Althurdinok#5
Quote:
Originally Posted by ZeCjy View Post
Try to dump the dll's from the running process and get your stuff in their via mono injection
Sounds like a good idea, but I havw no idea how to dump it. I tried to search a few bytes of the dll file, but it didn't work.
07/01/2018 12:28 xEncounter#6
C# and UnityScript files are compiled into the Assembly-CSharp.dll and Assembly-UnityScript.dll DLLs respectively, which can be found inside the Managed folder.

DDLs can be decompiled using ILSpy or dnSpy which allow modifying and recompiling assembly files.
07/07/2018 14:16 Althurdinok#7
Quote:
Originally Posted by xEncounter View Post
C# and UnityScript files are compiled into the Assembly-CSharp.dll and Assembly-UnityScript.dll DLLs respectively, which can be found inside the Managed folder.

DDLs can be decompiled using ILSpy or dnSpy which allow modifying and recompiling assembly files.
True. But that's not how thing going on now. THERE IS NO MANAGER FOLDER AT ALL. That's what really prevents me from hacking it.