Neuz.exe

06/06/2018 20:16 MPZooey#1
is there any posible code to include the name of the character in the top left corner of neuz?
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06/06/2018 20:47 Kiseku#2
Quote:
Originally Posted by MPZooey View Post
is there any posible code to include the name of the character in the top left corner of neuz?
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nice Screen.
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btw :
DPClient.cpp "OnJoin"
06/06/2018 20:52 MPZooey#3
Quote:
Originally Posted by Kiseku View Post
nice Screen.
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btw :
DPClient.cpp "OnJoin"
lol :D sorry. btw can you release the code pls if you dont mind?
06/06/2018 22:11 pDestroyer#4
Code:
#ifdef __GAME_GRADE_SYSTEM
	g_Neuz.m_dwTimeGameGradeMarkRendering = g_tmCurrent + SEC( CNeuzApp::GAME_GRADE_MARK_RENDERING_INTERVAL_SECOND );
#endif // __GAME_GRADE_SYSTEM

	if( pMover )
	{
#ifdef __WINDOW_TITLE
		CString strTitle;
		strTitle.Format( "%s (%s)", __NEUZ_TITLE, pMover->GetName() );
		SetWindowText( CWndBase::m_hWnd, strTitle );
#endif // __WINDOW_TITLE
In :
void CDPClient::OnSetPlayerName( CAr & ar )
Code:
#ifdef __WINDOW_TITLE
		CString strTitle;
		strTitle.Format( "%s (%s)", __NEUZ_TITLE, pMover->GetName() );
		SetWindowText( CWndBase::m_hWnd, strTitle );
#endif // __WINDOW_TITLE
In
BOOL CWndLogOutWaitting::Process()
Code:
#ifdef __WINDOW_TITLE
			CString strTitle;
			strTitle.Format( __NEUZ_TITLE );
			SetWindowText( CWndBase::m_hWnd, strTitle );
#endif // __WINDOW_TITLE
In
BOOL CWndLogOut::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult )
Code:
				if( g_pPlayer->IsRegionAttr( RA_SAFETY ) || g_pPlayer->IsAuthHigher( AUTH_GAMEMASTER ) )
				{
#ifdef __WINDOW_TITLE
					CString strTitle;
					strTitle.Format( __NEUZ_TITLE );
					SetWindowText( CWndBase::m_hWnd, strTitle );
#endif // __WINDOW_TITLE
					::PostMessage( g_Neuz.GetSafeHwnd(), WM_LOGOUT, 0, 0 );
				}
In
BOOL TextCmd_QuerySetPlayerName( CScanner & scanner )
Code:
#else // __CLIENT
#ifdef __WINDOW_TITLE
	CMover* pMover	= CMover::GetActiveMover();
	if( pMover )
	{
		CString strTitle;
		strTitle.Format( "%s (%s)", __NEUZ_TITLE, pMover->GetName() );
		SetWindowText( CWndBase::m_hWnd, strTitle );
	}
#endif // __WINDOW_TITLE
#endif	// __WORLDSERVER