OpenNos Information when admin will enter the server

05/31/2018 15:10 Radiv#1
Code:
if (Session.Character.Authority == AuthorityType.GameMaster)
            {
                CommunicationServiceClient.Instance.SendMessageToCharacter(new SCSCharacterMessage
                {
                    DestinationCharacterId = null,
                    SourceCharacterId = Session.Character.CharacterId,
                    SourceWorldId = ServerManager.Instance.WorldId,
                    Message =
                        $"User {Session.Character.Name} with rank GameMaster logged in!",
                    Type = MessageType.Shout
                });
            }
add this in to Basicpackethandler.cs :mofo:
05/31/2018 16:11 Itachi-Senpai#2
how much you pay you for this code now you leak it ?
05/31/2018 16:27 Blowa#3
:lul: Paste it right in the file, not even in the class nor in any method, it will work, trust me :kappa:
05/31/2018 17:35 Radiv#4
Quote:
Originally Posted by Itachi-Senpai View Post
how much you pay you for this code now you leak it ?
I spent as much as the bash spent on vendetta server