problem finding the list of the items dropped by monsters near me

04/18/2018 15:24 ghosfromhell#1
hello guys :)
im new here but been following this site for along time
to get to the point quickly
im making a bot now in c++ language

i already found the new loot function but i cant find the function of the items list that dropps from monsters around me i know i will need to filter this function to loot only the items dropped by my characters but i still cant find that list
any tip any help i would really appreciate
04/18/2018 19:18 JaniQ#2
If such a list exist, you can try tracing it starting from the packet that handles drops I believe its 1101 from the server and then go from there as it is probably the only way that a dropped item is being added to said list.
04/30/2018 14:01 giacometti#3
The dropped item memory struct looks like this:

struct ItemDropped {
DWORD DropID;
DWORD ItemTypeID;
DWORD PositionX;
DWORD PositionY;
...
}

I hope it helps you find it.

If you going to make a memory bot you will need to defeat all mechanism of conquer anti cheat... The old ones and the new ones (by TQAnp.dll). Good luck and enjoy the process! Don't expect a guide from this community, there are lot of bad (and good) people around. People dont want to expose their stuff because they dont want it to get patched.

Another tip for finding it:

Conquer stores the items dropped in a std::vector<>. If you understand how a std::vector<> takes place on memory, It will be an easy task for you. If you dont, just make a console project with a dumb vector and hack it. It will be fun!
05/12/2018 10:01 ghosfromhell#4
Quote:
Originally Posted by giacometti View Post
The dropped item memory struct looks like this:

struct ItemDropped {
DWORD DropID;
DWORD ItemTypeID;
DWORD PositionX;
DWORD PositionY;
...
}

I hope it helps you find it.

If you going to make a memory bot you will need to defeat all mechanism of conquer anti cheat... The old ones and the new ones (by TQAnp.dll). Good luck and enjoy the process! Don't expect a guide from this community, there are lot of bad (and good) people around. People dont want to expose their stuff because they dont want it to get patched.

Another tip for finding it:

Conquer stores the items dropped in a std::vector<>. If you understand how a std::vector<> takes place on memory, It will be an easy task for you. If you dont, just make a console project with a dumb vector and hack it. It will be fun!
i really appreciate your help its helped me alot
my friend i defeated all the anti cheat systems in client and server both togather its quite easy to be done
im making packet based bot but im using memory things too to avoid patch bot every update
you know conquer keeps changing every week
now im stuck in very stupid problem
actually im running out of ideas
all know speedhack methods are almost useless for me
even the bool flash ninja speedhack method is highly detectable by tq now and get banned whenever you use it
any ideas about speedhack method ?
i shall upload my source code if someone helped me here i shall help too
anyway really thank you for your help