Movement packet

03/30/2018 13:45 ReviveSRO#1
This is a movement packet I got using edxloader.
Code:
[C -> S][7021]
01                                                ................
4D 69                                             Mi..............
73 05                                             s...............
4F 00                                             O...............
A4 05                                             ................
So what are these? what do they mean and how to achieve sending a successful movement packet giving a nearby x-y?

I am working on a tool that takes chat commands. I can send chat commands successfully, but struggling with the movement thing.
03/30/2018 17:41 DaxterSoul#2
The complete structure of the packet can be found in [Only registered and activated users can see links. Click Here To Register...].

If you need to calculate between "packet coordinates" and "game coordinates", use [Only registered and activated users can see links. Click Here To Register...].

Game coordinates, also known as world coordinates, are only a visual simplification for the user (at minimap).

Packet coordinates, also known as region or local coordinates, have a regionID (which can be split into X and Y) and X-,Y-, ZOffsets (~0 to ~1920, except Y which is unbounded).
03/30/2018 19:43 ReviveSRO#3
Gonna give it a shot, Thanks a million.
Edit: I failed >.> Looking for creating a function that takes (game coordinates x,y) and sends a packet to move a character to those x-y (nearby x-y of course) like this
(chat command) movetoxy -10654 2607
What can I do? this is really giving me hell lol

Edit: achieved it successfully days ago. forgot to update the post.