AI and AuthClient problem

01/30/2018 09:00 kennykenshin#1
Does anyone know how to fix AI and AuthClient problem? I started cast, billing, cash, character...etc all working fine but when i started AI.exe and DekaronServer_A11_Normal.exe crashes. HERE the SS of Debug [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...]
Thanks in advance and appreciated for the help
01/30/2018 09:19 yarin1115#2
Share>Arrange>"Cell.csv"

is Missing.
01/30/2018 09:30 ShadowDeka#3
I have the same problem how can i fix that? do i go in share>Arrange>Cell.csv what do i fix to make it work?
01/30/2018 09:33 yarin1115#4
he's can't find cell.csv, maybe you miss this file too. show me your debug problem
01/30/2018 09:56 ShadowDeka#5
I checked share>arrange> there is a cell.csv file but why debug say it can't find cell.csv.
18:07:33 0140 .\DeadFront\Provider.cpp(124) :
18:07:33 0140 [ DEADFRONT QUERY ALARM REGIST ]
18:07:33 0140 .\Provider.cpp(124) :
18:07:33 0140 <--------------- CastServer Started --------------->
18:07:33 0140 .\Construct\Provider.cpp(378) :
18:07:33 0140 SP_GUILD_SERVERID_SET SUCCESS
18:07:36 104C .\Provider.cpp(124) :
18:07:36 104C <--------------- BillingServer Started --------------->
18:07:41 0544 .\GameChu\Provider.cpp(22) :
18:07:41 0544 [Module] [Japan GameChu Login module loading Success...]
18:07:41 0544 .\Provider.cpp(124) :
18:07:41 0544 <--------------- LoginServer Started --------------->
18:07:41 104C .\Client\Provider.cpp(74) :
18:07:41 104C ------------------ [ ONOPEN ] [ CONNECT GAMESERVER IP ] : [ 127.0.0.1 ] ------------------
18:07:41 0544 .\Server\Account\Provider.cpp(74) :
18:07:41 0544 ------------------ Connect Account Server IP : [ 127.0.0.1 ] ------------------
18:07:45 13F8 .\Provider.cpp(124) :
18:07:45 13F8 <--------------- MsgServer Started --------------->
18:07:45 0140 .\DeadFront\Provider.cpp(144) :
18:07:45 0140 [ DEADFRONT QUERY CALL ]
18:07:46 0140 .\DeadFront\Provider.cpp(230) :
18:07:46 0140 [ DEADFRONT SETTING ] [ PARTYWAR INDEX [ 0 ] TIME [ 84135 ]]
18:07:46 0140 .\DeadFront\Provider.cpp(230) :
18:07:46 0140 [ DEADFRONT SETTING ] [ PARTYWAR INDEX [ 1 ] TIME [ 12135 ]]
18:07:46 0140 .\DeadFront\Provider.cpp(230) :
18:07:46 0140 [ DEADFRONT SETTING ] [ PARTYWAR INDEX [ 2 ] TIME [ 26535 ]]
18:07:46 0140 .\DeadFront\Provider.cpp(246) :
18:07:46 0140 [ DEAD FRONT SETTING SUCCESS ]
18:07:46 0140 .\DeadFront\Provider.cpp(78) :
18:07:46 0140 [ DEAD FRONT INFO SUCCESS ]
18:07:50 11A4 .\World\Provider.cpp(26) :
18:07:50 11A4 [WORLD::Provider][Update is TRUE.]
18:07:50 11A4 .\Provider.cpp(124) :
18:07:50 11A4 <--------------- SessionServer Started --------------->
18:07:50 11A4 .\World\Provider.cpp(257) :
18:07:50 11A4 [World OnMethod] [SP_LOGIN_FLAG_SET is success]
18:07:50 11A4 .\World\Provider.cpp(262) :
18:07:50 11A4 [DONATION READ PROCEDURE CALL]
18:07:50 11A4 .\World\Provider.cpp(322) :
18:07:50 11A4 [World OnMethod] [SP_SUPPLYGOODS_DONATION_READ is success][UID = 08010101][TargetPoint = 10000][TotalPoint = 70][EventTarget = 0][EventTotal = 0]
18:07:51 104C .\Client\State\Init.cpp(41) :
18:07:51 104C [Init::OnPacket] [Invalid Packet : 10083]
18:07:55 0544 .\Server\Session\Provider.cpp(106) :
18:07:55 0544 ------------------ Connect Session Server IP : [ 127.0.0.1 ] ------------------
18:08:08 0B2C .\NLog\Log.cpp(51) :
18:08:08 0B2C <-- LocationServer Started Log Load -->
18:08:08 0B2C .\Provider.cpp(123) :
18:08:08 0B2C <-- Server Started -->
18:08:11 0544 .\Server\Location\Provider.cpp(103) :
18:08:11 0544 ------------------ [LoginServer] Connect Location Server IP : [ 127.0.0.1 ] ------------------
18:08:11 0B2C .\NCommand\CQ_Register.cpp(62) :
18:08:11 0B2C [CQ_Register] new session added by index[ 127.0.0.1:7880 ]
18:08:11 0B2C .\NSession\Tree.cpp(112) :
18:08:11 0B2C [Tree::Insert] Success [ 127.0.0.1:7880 ]
18:08:15 0F4C .\Provider.cpp(124) :
18:08:15 0F4C <--------------- Lobby Server Started --------------->
18:08:23 0A14 .\Loader\Provider.cpp(61) :
18:08:23 0A14 [AIServer::Load] [Can't find ..\Share\Arrange\Cell.csv]
18:08:23 0A14 .\Loader\Provider.cpp(62) :
18:08:23 0A14 Readiness::Loader::Provider::Load
18:08:23 0A14 .\Loader\Provider.cpp(62) :
18:08:23 0A14 .\Loader\Provider.cpp(62) : Wed May 11 16:00:24 2011
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiAuthServer Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,HongKonhInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiAuthServer Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,HongKonhInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,onProcess.Threads 14
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiAuthServer Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,PostAccept Start call Count [ 1 ]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,onProcess.Threads 14
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,HongKonhInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,onProcess.Threads 16
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,AcceptComplete EndAccept
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,[ Property.Open ] [NetObject Index 1] Tick [250]
18:08:35 15B0 (0) :,1/29/2018 6:08:34 PM,[ State.Offline.Open ] [NetObject Index 1]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,[ HandShake.OnOpen ] PASSIVE [NetObject Index 1] To Listen State
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,[ State.Listen.Read ] [ Error 0 ] CompletingSize 20
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,[Acceptor] Node Factory Freed [ 1024 ]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,AcceptComplete Success Count [ 1 ]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,[ State.Listen.onPacket ] on KeySYN
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,AcceptComplete NetObject 1 From [127.0.0.1:50684]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,PostAccept Start call Count [ 2 ]
18:08:35 0544 .\Server\AccountGate\Provider.cpp(89) :
18:08:35 0544 ------------------ Connect AccountGate Server IP : [ 127.0.0.1 ] ------------------
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,[ State.Listen.onPacket ] on KeySYN To Accept State
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,Client.Create ClientIndex : 1 ListCount : 2
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,SystemAddon.OnCapture ClientIndex : 1 HiCode : 0x0091
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,SystemAddon.OnCapture ClientIndex : 1 HiCode : 0x0011
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,Client.OnOpen NetObjectIndex 1 ClientIndex 1 Connection 127.0.0.1:50684
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,GameHiAuthServer Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,HongKonhInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,onProcess.Threads 20
18:08:46 1798 FTH: (6040): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
18:08:46 1798 .\Executer\Provider.cpp(536) :
18:08:46 1798 [ ENGINE SUCCESS SUCCESS ]
18:08:46 1798 Execute Error.
18:08:46 1798 .\Security\AuthClient\Provider.cpp(97) :
18:08:46 1798 DekaronServer::Security::AuthClient::Provider::Pro vider
18:08:46 1798 .\Security\AuthClient\Provider.cpp(97) :
18:08:46 1798 .\Security\AuthClient\Provider.cpp(97) : Fri Jul 15 12:16:13 2011
18:08:46 1798 .\Security\AuthClient\Provider.cpp(101) :
18:08:46 1798 [ CheckVersion : 1 ]
18:08:46 1798 .\Console\Reader.cpp(77) :
18:08:46 1798 Framework::Console::Reader::readStorage
18:08:46 1798 .\Console\Reader.cpp(77) :
18:08:46 1798 .\Console\Reader.cpp(77) : Fri Jul 15 12:16:13 2011
18:08:58 13F8 .\Provider.cpp(135) :
18:08:58 13F8 Administrator requested normal exit.
01/30/2018 14:29 yarin1115#6
Quote:
Originally Posted by ShadowDeka View Post
I checked share>arrange> there is a cell.csv file but why debug say it can't find cell.csv.
18:07:33 0140 .\DeadFront\Provider.cpp(124) :
18:07:33 0140 [ DEADFRONT QUERY ALARM REGIST ]
18:07:33 0140 .\Provider.cpp(124) :
18:07:33 0140 <--------------- CastServer Started --------------->
18:07:33 0140 .\Construct\Provider.cpp(378) :
18:07:33 0140 SP_GUILD_SERVERID_SET SUCCESS
18:07:36 104C .\Provider.cpp(124) :
18:07:36 104C <--------------- BillingServer Started --------------->
18:07:41 0544 .\GameChu\Provider.cpp(22) :
18:07:41 0544 [Module] [Japan GameChu Login module loading Success...]
18:07:41 0544 .\Provider.cpp(124) :
18:07:41 0544 <--------------- LoginServer Started --------------->
18:07:41 104C .\Client\Provider.cpp(74) :
18:07:41 104C ------------------ [ ONOPEN ] [ CONNECT GAMESERVER IP ] : [ 127.0.0.1 ] ------------------
18:07:41 0544 .\Server\Account\Provider.cpp(74) :
18:07:41 0544 ------------------ Connect Account Server IP : [ 127.0.0.1 ] ------------------
18:07:45 13F8 .\Provider.cpp(124) :
18:07:45 13F8 <--------------- MsgServer Started --------------->
18:07:45 0140 .\DeadFront\Provider.cpp(144) :
18:07:45 0140 [ DEADFRONT QUERY CALL ]
18:07:46 0140 .\DeadFront\Provider.cpp(230) :
18:07:46 0140 [ DEADFRONT SETTING ] [ PARTYWAR INDEX [ 0 ] TIME [ 84135 ]]
18:07:46 0140 .\DeadFront\Provider.cpp(230) :
18:07:46 0140 [ DEADFRONT SETTING ] [ PARTYWAR INDEX [ 1 ] TIME [ 12135 ]]
18:07:46 0140 .\DeadFront\Provider.cpp(230) :
18:07:46 0140 [ DEADFRONT SETTING ] [ PARTYWAR INDEX [ 2 ] TIME [ 26535 ]]
18:07:46 0140 .\DeadFront\Provider.cpp(246) :
18:07:46 0140 [ DEAD FRONT SETTING SUCCESS ]
18:07:46 0140 .\DeadFront\Provider.cpp(78) :
18:07:46 0140 [ DEAD FRONT INFO SUCCESS ]
18:07:50 11A4 .\World\Provider.cpp(26) :
18:07:50 11A4 [WORLD::Provider][Update is TRUE.]
18:07:50 11A4 .\Provider.cpp(124) :
18:07:50 11A4 <--------------- SessionServer Started --------------->
18:07:50 11A4 .\World\Provider.cpp(257) :
18:07:50 11A4 [World OnMethod] [SP_LOGIN_FLAG_SET is success]
18:07:50 11A4 .\World\Provider.cpp(262) :
18:07:50 11A4 [DONATION READ PROCEDURE CALL]
18:07:50 11A4 .\World\Provider.cpp(322) :
18:07:50 11A4 [World OnMethod] [SP_SUPPLYGOODS_DONATION_READ is success][UID = 08010101][TargetPoint = 10000][TotalPoint = 70][EventTarget = 0][EventTotal = 0]
18:07:51 104C .\Client\State\Init.cpp(41) :
18:07:51 104C [Init::OnPacket] [Invalid Packet : 10083]
18:07:55 0544 .\Server\Session\Provider.cpp(106) :
18:07:55 0544 ------------------ Connect Session Server IP : [ 127.0.0.1 ] ------------------
18:08:08 0B2C .\NLog\Log.cpp(51) :
18:08:08 0B2C <-- LocationServer Started Log Load -->
18:08:08 0B2C .\Provider.cpp(123) :
18:08:08 0B2C <-- Server Started -->
18:08:11 0544 .\Server\Location\Provider.cpp(103) :
18:08:11 0544 ------------------ [LoginServer] Connect Location Server IP : [ 127.0.0.1 ] ------------------
18:08:11 0B2C .\NCommand\CQ_Register.cpp(62) :
18:08:11 0B2C [CQ_Register] new session added by index[ 127.0.0.1:7880 ]
18:08:11 0B2C .\NSession\Tree.cpp(112) :
18:08:11 0B2C [Tree::Insert] Success [ 127.0.0.1:7880 ]
18:08:15 0F4C .\Provider.cpp(124) :
18:08:15 0F4C <--------------- Lobby Server Started --------------->
18:08:23 0A14 .\Loader\Provider.cpp(61) :
18:08:23 0A14 [AIServer::Load] [Can't find ..\Share\Arrange\Cell.csv]
18:08:23 0A14 .\Loader\Provider.cpp(62) :
18:08:23 0A14 Readiness::Loader::Provider::Load
18:08:23 0A14 .\Loader\Provider.cpp(62) :
18:08:23 0A14 .\Loader\Provider.cpp(62) : Wed May 11 16:00:24 2011
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiAuthServer Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,HongKonhInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiAuthServer Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,HongKonhInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,onProcess.Threads 14
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiAuthServer Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,PostAccept Start call Count [ 1 ]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,onProcess.Threads 14
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,HongKonhInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,onProcess.Threads 16
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,AcceptComplete EndAccept
18:08:34 15B0 (0) :,1/29/2018 6:08:34 PM,[ Property.Open ] [NetObject Index 1] Tick [250]
18:08:35 15B0 (0) :,1/29/2018 6:08:34 PM,[ State.Offline.Open ] [NetObject Index 1]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,[ HandShake.OnOpen ] PASSIVE [NetObject Index 1] To Listen State
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,[ State.Listen.Read ] [ Error 0 ] CompletingSize 20
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,[Acceptor] Node Factory Freed [ 1024 ]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,AcceptComplete Success Count [ 1 ]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,[ State.Listen.onPacket ] on KeySYN
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,AcceptComplete NetObject 1 From [127.0.0.1:50684]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,PostAccept Start call Count [ 2 ]
18:08:35 0544 .\Server\AccountGate\Provider.cpp(89) :
18:08:35 0544 ------------------ Connect AccountGate Server IP : [ 127.0.0.1 ] ------------------
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,[ State.Listen.onPacket ] on KeySYN To Accept State
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,Client.Create ClientIndex : 1 ListCount : 2
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,SystemAddon.OnCapture ClientIndex : 1 HiCode : 0x0091
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,SystemAddon.OnCapture ClientIndex : 1 HiCode : 0x0011
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,Client.OnOpen NetObjectIndex 1 ClientIndex 1 Connection 127.0.0.1:50684
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,GameHiAuthServer Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,GameHiInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,HongKonhInterface Url : [Only registered and activated users can see links. Click Here To Register...]
18:08:35 15B0 (0) :,1/29/2018 6:08:35 PM,onProcess.Threads 20
18:08:46 1798 FTH: (6040): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
18:08:46 1798 .\Executer\Provider.cpp(536) :
18:08:46 1798 [ ENGINE SUCCESS SUCCESS ]
18:08:46 1798 Execute Error.
18:08:46 1798 .\Security\AuthClient\Provider.cpp(97) :
18:08:46 1798 DekaronServer::Security::AuthClient::Provider::Pro vider
18:08:46 1798 .\Security\AuthClient\Provider.cpp(97) :
18:08:46 1798 .\Security\AuthClient\Provider.cpp(97) : Fri Jul 15 12:16:13 2011
18:08:46 1798 .\Security\AuthClient\Provider.cpp(101) :
18:08:46 1798 [ CheckVersion : 1 ]
18:08:46 1798 .\Console\Reader.cpp(77) :
18:08:46 1798 Framework::Console::Reader::readStorage
18:08:46 1798 .\Console\Reader.cpp(77) :
18:08:46 1798 .\Console\Reader.cpp(77) : Fri Jul 15 12:16:13 2011
18:08:58 13F8 .\Provider.cpp(135) :
18:08:58 13F8 Administrator requested normal exit.
The problem is highlighted in red.
go to AIServer > resource.csv and copy all that and save


and check again if you have this [Only registered and activated users can see links. Click Here To Register...]

in your share arrange folder.
01/31/2018 04:57 ShadowDeka#7
First i want to thanks you for helping me out. But I tried to copy and paste AI_INFO,..\Share\AI\Info.csv
AI_SETTING,..\Share\AI\AISetting.csv
ARRANGE_CELL,..\Share\Arrange\Cell.csv
MAPLIST,..\Share\MapList.csv
MAPREDCELL,..\Share\MapRedCell\
SKILL_STATUS,..\Share\Skill\Status.csv
in my AIserver resource im still getting the same problem it crashes after a few sec, and i have Cell.csv file in my arrange folder. Do you know any other way i can fix this problem thanks
01/31/2018 15:15 yarin1115#8
try to use my AIServer maybe you got problem, and if still crash try to add it to your firewall.
01/31/2018 16:43 [DEV]Dekaron#9
make this topic clear.

Copy your AIServer to your Dekaron Server Folder (because AISerever need access to share folder or you can change file patch inside resource)


[Only registered and activated users can see links. Click Here To Register...]
02/01/2018 04:29 baica123#10
Quote:
Originally Posted by [DEV]Dekaron View Post
make this topic clear.

Copy your AIServer to your Dekaron Server Folder (because AISerever need access to share folder or you can change file patch inside resource)


[Only registered and activated users can see links. Click Here To Register...]
They are working without something. You know that! =))
02/01/2018 08:52 ShadowDeka#11
you guys are awesome thanks i got it working but i ran into another problem have you guys see this beofre
23:42:09 1064 CastServer Started
23:42:13 1150 .\Provider.cpp(124) :
23:42:13 1150 <--------------- BillingServer Started --------------->
23:42:17 0A9C .\GameChu\Provider.cpp(22) :
23:42:17 0A9C [Module] [Japan GameChu Login module loading Success...]
23:42:17 0A9C .\Provider.cpp(124) :
23:42:17 0A9C <--------------- LoginServer Started --------------->
23:42:17 0A9C .\Server\Account\Provider.cpp(74) :
23:42:17 0A9C ------------------ Connect Account Server IP : [ 127.0.0.1 ] ------------------
23:42:17 1150 .\Client\Provider.cpp(74) :
23:42:17 1150 ------------------ [ ONOPEN ] [ CONNECT GAMESERVER IP ] : [ 127.0.0.1 ] ------------------
23:42:20 00F0 .\Provider.cpp(124) :
23:42:20 00F0 <--------------- MsgServer Started --------------->
23:42:23 1374 .\Console\Reader.cpp(43) :
23:42:23 1374 Cannot Find from Console : DONATION_UPDATE
23:42:23 1374 .\Console\Reader.cpp(44) :
23:42:23 1374 Framework::Console::Reader::Read
23:42:23 1374 .\Console\Reader.cpp(44) :
23:42:23 1374 .\Console\Reader.cpp(44) : Wed May 11 16:02:27 2011
23:42:26 1064 Provider::initialize()
Microsoft OLE DB Provider for SQL Server: [DBNETLIB][ConnectionOpen (Connect()).]SQL Server does not exist or access denied.
23:42:26 1064 [CRITICAL ERROR] SP_GUILD_SERVER_ID_SET SUCCESS
23:42:26 1150 .\Client\State\Init.cpp(41) :
23:42:26 1150 [Init::OnPacket] [Invalid Packet : 10083]
Session was working before now it giving me error... my config
DATABASE_ADDRESS = 127.0.0.1,1433
DATABASE_DATABASE = ACCOUNT
DATABASE_ACCOUNT = KoreaSun
DATABASE_PASSWORD = 1234

DATABASE_ADDRESS_GAME = 127.0.0.1,1433
DATABASE_DATABASE_GAME = CHARACTER
DATABASE_ACCOUNT_GAME = KoreaSun
DATABASE_PASSWORD_GAME = 1234

DATABASE_ADDRESS_RANKING = 127.0.0.1,9638
DATABASE_DATABASE_RANKING = RANKINGDB
DATABASE_ACCOUNT_RANKING = KoreaSun
DATABASE_PASSWORD_RANKING = 1234

SESSION_SERVER_ID = 20
SESSION_SERVER_PORT = 10001

WORLD_INDEX = 1

REGIST_DESKTOP = 0
REGIST_PK = 0
REGIST_MESSENGER = 0

LOG_PATH = .\LogFiles\
BILLING = 0
NO_CHARGE_CODE = NODATA

DONATION_UPDATE = 1

NATIONALCODE = HONGKONG

CRC_ERROR_COUNT = 20
CRC_PENALTY_TICK = 1800000
CRC_BLACKLIST_USE_SWITCH = 1

I enabled TCP/IP it should connect idk why it giving me error...

I got it fix i'm a dumbass wrong server name in ODBC...thanks for the help guys Me Love you Long time
02/01/2018 12:37 valdecibr#12
Quote:
Originally Posted by yarin1115 View Post
The problem is highlighted in red.
go to AIServer > resource.csv and copy all that and save


and check again if you have this [Only registered and activated users can see links. Click Here To Register...]

in your share arrange folder.

can use this configured ele do not need to say anything more
02/01/2018 18:12 [DEV]Dekaron#13
18:08:23 0A14 [AIServer::Load] [Can't find ..\Share\Arrange\Cell.csv]

:)

Put the AIServer in Dekaron server folder where is folder share and all will be fine like i show in previous.
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02/02/2018 02:23 ShadowDeka#14
all is working now I'm using DBsA9R files does anyone know which is the best client to run with the file? I tried to use universeDK client was able to load to login screen when i put username and password it give message disconnect from server. My guess is that i'm using the wrong client.