I don't know how to change this message

01/15/2018 08:48 Fallen2013#1
Hi guys.i need some help with sro.Can someone tell how to change this message?

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thank you
01/15/2018 10:32 HatersDAD#2
i think this is wrong section, but you can disable it from:
Media\server_dep\silkroad\event -> open text and change 1 to 0 .
01/15/2018 16:24 #HB#3
First, this is Coding section..
Second, you can find its location in media in :

Media\server_dep\silkroad\event\winter_event_inter face.txt OR
Media\server_dep\silkroad\event\event_interface.tx t

It's usually there:
Quote:
PicBG = "Media\interface\event\mayevent_window.ddj"
PicButton = "Media\interface\\event\mayevent_close.ddj"
Convert it to .dds then open it with Paint.NET or something.
08/14/2019 20:57 ntabkpro#4
Quote:
Originally Posted by #HB View Post
First, this is Coding section..
Second, you can find its location in media in :

Media\server_dep\silkroad\event\winter_event_inter face.txt OR
Media\server_dep\silkroad\event\event_interface.tx t

It's usually there:

Change it into .dds then open it with Paint.NET
Hi @[Only registered and activated users can see links. Click Here To Register...]. How can i change the size of the *ddj display? I want to big more than :(
I used photoshop to edit content. But when import to media.pk2 and join game. frame display is compressed small according to size of origin *ddj
08/15/2019 01:21 #HB#5
Quote:
Originally Posted by ntabkpro View Post
Hi @[Only registered and activated users can see links. Click Here To Register...]. How can i change the size of the *ddj display? I want to big more than :(
I used photoshop to edit content. But when import to media.pk2 and join game. frame display is compressed small according to size of origin *ddj
A lot of images ingame has an internal size specified by sro_client or media data. For example, sro_client loading screen has an internal size specified by sro_client. Addresses can be found: [Only registered and activated users can see links. Click Here To Register...].

While there's other stuff are editable in media through resinfo or res_ui paths. For example, the system messages box,
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It has 350 pixel as width and 126 pixel as height.

If the main image's size in the .DDJ file was bigger or lower than this specific size, the client will resize it on its own to the specified size.
08/15/2019 23:29 ntabkpro#6
Quote:
Originally Posted by #HB View Post
A lot of images ingame has an internal size specified by sro_client or media data. For example, sro_client loading screen has an internal size specified by sro_client. Addresses can be found: [Only registered and activated users can see links. Click Here To Register...].

While there's other stuff are editable in media through resinfo or res_ui paths. For example, the system messages box,
[Only registered and activated users can see links. Click Here To Register...]

It has 350 pixel as width and 126 pixel as height.

If the main image's size in the .DDJ file was bigger or lower than this specific size, the client will resize it on its own to the specified size.
Thanks sir.. And i want to ask you can help me edit my filter. I have bought the sr_proxy lifetime version of Isonline. But the purple notification in game is English. Can you help me or show me how to translate it into my language? I'll pay for you. Please .. I sent an Isonline message but he refused to do it..