Hello, someone can give me examples, how pet filter is working programmatically?
Like picking up gold, pots etc.
Like picking up gold, pots etc.
// Main action
if (_pck.Opcode == 0x7074)
{
/*
1 = Attack success
2 = Cancel attack
*/
// Derp
if (_pck.ReadUInt8() == 1)
{
// Action
byte num = _pck.ReadUInt8();
/*
num values
1 = Normal attack
2 = Pickup / Cancel attack
3 = Trace
4 = Skill cast
*/
}
}