[CE-VAC] var to change to make mobs run closer

01/27/2010 17:00 Apocalisse#1
To make mobs run closer to your pg you have to modify this line in your VAC script:

mov [ecx+20],xxxxxxxx //DwMoveDelay

Change “xxxxxxxx” value with your distance value;

Ex./

Set the closest mobs distance:

Code:
mov [ecx+20],[COLOR="red"][B]00000001[/B][/COLOR] //DwMoveDelay		<- set this value to make mobs run closest
Recommended when you got too much DCs:

Code:
mov [ecx+20],[COLOR="red"][B]000001F4[/B][/COLOR] //DwMoveDelay		<- this value make mobs run farther


PS: i posted this trick just to help people that had my same "problem"

EDIT: wrong section i think; could you call a mod to move the 3d?
01/27/2010 20:23 ~Twister~#2
#moved, tnx for self report xD
02/02/2010 13:49 mrbruno#3
Quote:
Originally Posted by Apocalisse View Post
To make mobs run closer to your pg you have to modify this line in your VAC script:

mov [ecx+20],xxxxxxxx //DwMoveDelay

Change “xxxxxxxx” value with your distance value;

Ex./

Set the closest mobs distance:

Code:
mov [ecx+20],[COLOR="red"][B]00000001[/B][/COLOR] //DwMoveDelay		<- set this value to make mobs run closest
Recommended when you got too much DCs:

Code:
mov [ecx+20],[COLOR="red"][B]000001F4[/B][/COLOR] //DwMoveDelay		<- this value make mobs run farther


PS: i posted this trick just to help people that had my same "problem"

EDIT: wrong section i think; could you call a mod to move the 3d?
Thank you for that now the monsters are running closer to me . but as long as i atack them they go away ... i loose alot of mobs like that just when i atack them ... any idea what is the cause of it ?
02/07/2010 13:46 Apocalisse#4
increase the value to 00000100
02/14/2010 12:58 DaSexy#5
Can make more to come ?:O
02/19/2010 15:53 yegue19#6
please teach mo step by step!!plzzzzz
04/24/2010 09:26 SheWasntThere#7
is this kinda like, mobs goes to you in an instant? like catch-up for dekaSEA? or just that mobs literally are close to you?
04/27/2010 14:41 jmiller#8
uhmmm work for me but there's something i did for it to really works,, i use not only CE.. well thx anyways..


p.s where can i press the thx button? xD
04/28/2010 17:20 Widom#9
Quote:
Originally Posted by jmiller View Post
uhmmm work for me but there's something i did for it to really works,, i use not only CE.. well thx anyways..


p.s where can i press the thx button? xD
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05/06/2010 13:43 cancellino#10
i have to change the value of that script?
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)

00450BCD: // <---------------This Address for EXTREME SERVER
jmp newmem
nop
returnhere:

newmem:

originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx


mov edx,99
mov [eax+1C],edx

mov edx,99 // number boss spawn
mov [eax+8c],edx

mov edx,01 // time delay between spawn
mov [eax+90],edx

mov edx,9999 // num mob follow me
mov [eax+3C],edx
mov [ecx+20],edx
exit:
jmp returnhere


[DISABLE]
dealloc(newmem)
00450BCD:
mov edx,[eax+1c]
mov [ecx+20],edx
07/24/2010 08:50 jmiller#11
Quote:
Originally Posted by Widom View Post
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:P
07/24/2010 15:06 matii1509#12
#11 reported bumping old thread
07/24/2010 15:55 ~Kakkarot~#13
#infracted
#closed