To make mobs run closer to your pg you have to modify this line in your VAC script:
mov [ecx+20],xxxxxxxx //DwMoveDelay
Change “xxxxxxxx” value with your distance value;
Ex./
Set the closest mobs distance:
Recommended when you got too much DCs:
PS: i posted this trick just to help people that had my same "problem"
EDIT: wrong section i think; could you call a mod to move the 3d?
mov [ecx+20],xxxxxxxx //DwMoveDelay
Change “xxxxxxxx” value with your distance value;
Ex./
Set the closest mobs distance:
Code:
mov [ecx+20],[COLOR="red"][B]00000001[/B][/COLOR] //DwMoveDelay <- set this value to make mobs run closest
Code:
mov [ecx+20],[COLOR="red"][B]000001F4[/B][/COLOR] //DwMoveDelay <- this value make mobs run farther
PS: i posted this trick just to help people that had my same "problem"
EDIT: wrong section i think; could you call a mod to move the 3d?