Mob Speed 0

01/27/2010 05:56 Gankstuh#1
So setting mob speeds to 0 doesn't make them stand still. Is there an alternative like having the mobs perma-stunned or anything similar?
01/27/2010 06:08 sachamo512#2
no, setting mob speed to 0 is the best you can get.

However, you might want to look into editing vac script:

Quote:
mov [ecx+04],0000004B //DwExploreRange
If you change that to 0, that will (I think) make the mobs not move, no matter what. You might want to change pursuit range too. I did it once before, but didn't save it because I didn't see it as useful, but you might.
01/27/2010 08:24 Gankstuh#3
Hmm since skills will push mobs back anyway, I guess it's useless. Thanks anyway.