OLD
Quote:
this is not my words i got these from a post from a guy named Malivictus who was the closest ever to making a private server for archlord
ok hello people I am back for now until I get some work going and I read that someone would like to know how to build or make a server for Archlords well its done steps like most online games it uses packets ( I will go into more on them in a bit ).
the steps needed to make a server are as follows.
1) de-com-pile the client and get the cripto keys (they tell the server if the packets sent in what kind of safeguard inc.)
2) once you get the packets and the key you need to find out how its set up some use reversal engine to slow you down others use blow-fish and CRC32 so math will be needed in the process.
3) once you have the two steps done your going to need to find out how much hardware you will need IE server Ram inc.. that step is done easy buy play testing a VR server on your hardware and get the ping times and judge for your self.
now the server files there are a few ways you can get them SQL injecting Packet hacking ( telling the server to send you the files as a back up or just hack the server its self and download them or goggle/yahoo your arse off until you find a Korean/jap/other server files or and the most painful buy them from codemaster (shivers)
now once you have your server files you will need to make sure you have all the files and to do this there are a few different ways.
1) you can scan the file set and compare them to the server file list found by your hacking
2) most file sets come with there own file scans or scanners in this case codemasters did have one.
ok now that the hard question is answered I can move on to a few Q&A.
Q) do you still have the server files ?
a) No my hard drive went bye bye and I lost even my back up
Q) can you get the files again ?
a) yes anyone can just goggle around and if you still come up no handed I will try to help problem is my ISP was banned by codemasters and I cannot log into codemasters to even play the game its one of the reasons why I stop making the server among other things.
--------------------------------------------------------------------------------------------------
i hope this helps
1) de-com-pile the client and get the cripto keys (they tell the server if the packets sent in what kind of safeguard inc.) now the server files there are a few ways you can get them SQL injecting Packet hacking ( telling the server to send you the files as a back up or just hack the server its self and download them or goggle/yahoo your arse off until you find a Korean/jap/other server files or and the most painful buy them from codemaster (shivers)
I mean that the injection is already done, what im doing is migrate all DB tables and structure to Mysql for Later edit the ini files to redirect to it, and later build a server that use those INi that listens at the Mysql DB..Quote:
r u injecting the china server or webzen? i think injecting webzen wil b more productive because if we do get episode 1 up and running we still gona need to work on it to make it episode 3. so getting episode 3 directly wil b easier or we should go after korea or jap server so we can get alot of features when we get it running
tell me what u think
ok np but later wil we b able to add combi skills? or realm worlds?
I seeQuote:
Hi,
@archknup: DB script posted on another thread by you looks like MS SQL Server (Transact-SQL)... look at the key words like OBJECTPROPERTY and syntax...