[HELP]{5165}LoginServer

01/24/2010 20:38 taylor2846#1
how hard would it be to setup a Loginserver and gameserver for this and what all would need to be done to do this i want some info of how to do it not a guide for it because im doing this just for the point of doing it xD

im looking at coemu v2 trying to find out how it works
01/24/2010 20:43 a7x.#2
socket would need to be asynchronous and pretty much recreate/reorganize the source itself
01/25/2010 00:07 ~Yuki~#3
Quote:
Originally Posted by a7x. View Post
socket would need to be asynchronous and pretty much recreate/reorganize the source itself
Lmao.
01/25/2010 00:10 Korvacs#4
Quote:
Originally Posted by ~Yuki~ View Post
Lmao.
Why are you laughing? Hes correct x.x
01/25/2010 03:13 spare2#5
Quote:
Originally Posted by ~Yuki~ View Post
Lmao.
O.O

@OP
If you want to learn how to code a server, please read this first.
[Only registered and activated users can see links. Click Here To Register...]

If you want to learn how to set up the 5165 server, read this.
[Only registered and activated users can see links. Click Here To Register...]

Or if you want CoEmuv2, read this.
[Only registered and activated users can see links. Click Here To Register...]
01/25/2010 03:39 taylor2846#6
i was wanting to no someinfo i may need to no when changing the 5165 source to have a loginserver and gameserver
01/25/2010 05:08 Santa#7
Quote:
Originally Posted by taylor2846 View Post
i was wanting to no someinfo i may need to no when changing the 5165 source to have a loginserver and gameserver
Look at the CoEmu source to see how they have it setup and go from there maybe.
01/25/2010 05:44 Arcо#8
Quote:
Originally Posted by spare2 View Post
O.O

@OP
If you want to learn how to code a server, please read this first.
[Only registered and activated users can see links. Click Here To Register...]

If you want to learn how to set up the 5165 server, read this.
[Only registered and activated users can see links. Click Here To Register...]

Or if you want CoEmuv2, read this.
[Only registered and activated users can see links. Click Here To Register...]
He wasn't asking about any of those, he was asking about making 5165 have a login+game server.
01/25/2010 13:37 ~Yuki~#9
That was sarcasm...its logical it has to be async.
01/25/2010 14:19 Sion~#10
Quote:
Originally Posted by ~Yuki~ View Post
That was sarcasm...its logical it has to be async.
It doesn't have to be asynchronous to be logical, I'm sorry but you deplete your own argument.

Yes a major downfall in CoEmu is the sockets, I wouldn't even recommend using CoEmu.

So setting up the login and game server is fairly easy.

Here's something to munch on, despite the fact that I hate almost all msdn examples, it was the only one I could fine.
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01/25/2010 15:27 ~Yuki~#11
okay wheres the point of making an synchronus socket?
01/25/2010 15:28 Nullable#12
Quote:
Originally Posted by ~Yuki~ View Post
okay wheres the point of making an synchronus socket?
It exists and some people actually use it, when there is the need to block the thread till a client connects..
01/27/2010 02:51 a7x.#13
i use asynchronous.