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What i did those skins are just prototype until we find some good skins...i needed at least 1 test skin to make the changes work,Quote:
Hey ! remmember me ? we talked on Discord about making the car damage indicator invisible, well if you have some tools I can use, I could try something... I said MAYBE, because all I did that could be qualified as MOD was 2-3 car textures mod for DRIFT STREET JAPAN... but I could try my best with it, personally, I don't like the blue glowing interface, maybe I could do some FLAT/material design/ IOS 8+ inspired UI with some NFS touches here and there
it is not that easy what you think....for now i cannot move away the actual location of the huds...my target was to integrate the top bar in to gps hud...buttons everything...but this requires game edit too not just the flash...this is why i need modders.Quote:
a new skin, as your second image shows, will only get it more in the way... you know what I would put there instead of the car durability one ?? a redesigned UI / curved line merged to the map UI for the POWERUP CROSS UI
easy to say than done.. for now i dont have anything to make those faster...Quote:
Hey, i finally found you Speedy!
I love your HUD soo much! Thanks for your hard work!
But can you please make the RPM bar a bit more analog style? I mean, may be a classic-style RPM bar In the border side of the minimap, between the durability bar and Heat bar of current version, just like the design of RPM bar based on Forza 4? with the minimap inside instead of the gear and speed.
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[Only registered and activated users can see links. Click Here To Register...] If you know some C++ and some ASM, all you need to do is update the addresses and the structures, then it will work for NFS: World too. However, if you wish to wait for someone else to do it, you might wait a loong time.Quote:
Hey, i finally found you Speedy!
I love your HUD soo much! Thanks for your hard work!
But can you please make the RPM bar a bit more analog style? I mean, may be a classic-style RPM bar In the border side of the minimap, between the durability bar and Heat bar of current version, just like the design of RPM bar based on Forza 4? with the minimap inside instead of the gear and speed.
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Since you have the unpacked stuff...may i ask you to give me some of them?or how to unpack them (for now i havent even take a look at the nfsmw2005) but maybe it would help me to change the animation for nfsw..Quote:
[Only registered and activated users can see links. Click Here To Register...] If you know some C++ and some ASM, all you need to do is update the addresses and the structures, then it will work for NFS: World too. However, if you wish to wait for someone else to do it, you might wait a loong time.
This is how it is right now, it can easily be adapted into a semi-analog tachometer (like the one you want):
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