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09/24/2017 14:44 xxnukertube#1
About Hwan Level, The Value max support is 255 (Tinyint).
I've Changed in DB From Tinyint to INT and added titles above 255 so it work but don't appeared the title in client.
Have any way to change in client too to Value INT ?
09/26/2017 13:14 xxnukertube#2
¿····?
09/28/2017 21:20 Dead Sea#3
Add this lines in textuisystem.txt (one for Ch and one for Eu)

1 UIO_SECOND_HWAN_CH_NAME_LEVEL_255 게임직원 0 0 0 0 0 0 Your Title here 0 0 0 0 0 0 0 0

1 UIO_SECOND_HWAN_EU_NAME_LEVEL_255 게임직원 0 0 0 0 0 0 Your Title here 0 0 0 0 0 0 0 0

and change 255 for the same number you add in database
09/29/2017 03:51 blapanda#4
Changing a database's datatype usually won't work as you think.
The modules do also inherit the table's datatype.

E.g. Consume_MP is limited to smallint, having a capacity of 32,767 (forget the negative values for once).
Setting it as int (despite of having absolutely no reason in adding a 2,147,483,647 mp cost tag to a skill ...), even just setting it as int will have the shard and gameserver spitting out an exception as per "DBTable Loading Failed: _REFSKILL(exception catched)".
You shouldn't play around with the datatypes, if you cannot change them within the modules itself (and probably sides of the client, too).

Btw. changing HWAN datatypes will also crash the shard and gameserver instantly without any warning.
You claim that it works, then you clearly have forgotten to change the HwanLevel datatype at your [_Char]-Table.

Forget about that idea.
10/01/2017 17:43 B1Q#5
don't give up
if you need help post a new topic with a proper title (Y)