Thought about a thread where devs can post their ideas/work that they wanna either just show off, or ask for input/feedback on.
Hopefuly I won't be the only one posting here :mad:
For few days I've been working on a Guild Challenge system, where a guild can challenge another guild for a battle.
If the opponent guild master agrees for the battle, both teams will have arround 5 minutes to register up to 5 players (+ GM) for their team.
After the time expires or they send ".ready" command they will be teleported to Survival Arena.
The battle is concluded either by a full team elimination or if the maximum time expires - then the winner with most kill points will be proclaimed a winner.
So far what I managed to achieve is, challenging/accepting, registering players, battle arena teleport.
What I have left to do is killl points system + some sort of rejoining option after disconnection.
[Only registered and activated users can see links. Click Here To Register...]
Post your stuff, let's make this dead scene a little more alive xD
Hopefuly I won't be the only one posting here :mad:
For few days I've been working on a Guild Challenge system, where a guild can challenge another guild for a battle.
If the opponent guild master agrees for the battle, both teams will have arround 5 minutes to register up to 5 players (+ GM) for their team.
After the time expires or they send ".ready" command they will be teleported to Survival Arena.
The battle is concluded either by a full team elimination or if the maximum time expires - then the winner with most kill points will be proclaimed a winner.
So far what I managed to achieve is, challenging/accepting, registering players, battle arena teleport.
What I have left to do is killl points system + some sort of rejoining option after disconnection.
[Only registered and activated users can see links. Click Here To Register...]
Post your stuff, let's make this dead scene a little more alive xD