#REMOVED! I MADE AN ALL-IN-ONE THREAD ABOUT IT!
#Request Close
#Request Close
lol im a newb I know...I have tested this already and it works on my server "Fine"...I'll try and learn more C# on the way okay?:)Quote:
You never send the client the updated Attribute points, so as far as the client is concerned, nothing happens.
You need to test your code before you release it, or atleast read it.
Your second if statement should just simply be an else statement.
It cant possibly work fine on your server, you never send the updated values to the client, how can it possibly work fine if the client never finds out that these values have changed?Quote:
lol im a newb I know...I have tested this already and it works on my server "Fine"...I'll try and learn more C# on the way okay?:)
wait...hold up...what are you trying to say here lol? you got me confused...you mean that the code doesn't update the attribute points to get bought and go up 5?Quote:
It cant possibly work fine on your server, you never send the updated values to the client, how can it possibly work fine if the client never finds out that these values have changed?
Your code updates the attribute value on the server, but it never tells the client that the value has changed. :facepalm:Quote:
wait...hold up...what are you trying to say here lol? you got me confused...you mean that the code doesn't update the attribute points to get bought and go up 5?
Oh...sorry if I can't code for shit lol...but it still updates the attribute points doesn't it? it's good if a noob is going to use it and not spam me "how to use this"...Quote:
Your code updates the attribute value on the server, but it never tells the client that the value has changed. :facepalm:
Thanks for being appreciative bro :)Quote:
Korvacs give him a break he doesent know c# very well
@Killers goodjob anyways
Always did and always will...thanks again!Quote:
The more you try the better you get just remember that :P
The more you try the better you get just remember that :PQuote:
Oh...sorry if I can't code for shit lol...but it still updates the attribute points doesn't it? it's good if a noob is going to use it and not spam me "how to use this"...
Thanks for being appreciative bro :)
He didnt even try the npc, and ya know why? Because it isnt his, anyone planning to release something should atleast test it to see if it functions as intended. :facepalm:Quote:
Korvacs give him a break he doesent know c# very well
@Killers goodjob anyways
Like I say in my topics..."THE CODE IS NOT MINE IT'S FROM 4BOTTERS" did you see that part? And yea I can't code for shit but does it mean you have to go ape on me for just a code I'm trying on?...Quote:
He didnt even try the npc, and ya know why? Because it isnt his, anyone planning to release something should atleast test it to see if it functions as intended. :facepalm:
How many people are going to reply now saying that it doesnt work i wonder?
If you don't like the way I code or try simply just don't read my topic bro...with all due respect I'm the newb trying here and I don't want more problems on top of my head...Quote:
Ah, the 5165 source sends packets on setting the value iin character.cs, sorry i never expected a lotf source to be even remotely intelligent.
Well this one does NOT cause a problem which makes it a better release than not a release...because I have it in my server now doing what I told u...Quote:
I wasnt going ape at you, it appeared as though you had released something that didnt work, which causes problems, no release is better than a broken release.
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You never send the client the updated Attribute points, so as far as the client is concerned, nothing happens.
You need to test your code before you release it, or atleast read it.
Your second if statement should just simply be an else statement.