Hi,
Recently I was trying to solve the problem of mob spawn/stuck in jangan cave and job temple, sadly i can't figure out how to solve it, so i'm here asking for help.
For testing purposes i delete all the spawn of one room of the job temple and add only one spawn point (4 dwMaxTotalCount, 100 nRadius, 150nGenerateRadius). I figure out that the 4 monster start running to the door (see pictures below) and i didn't do anything to cause this action.
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As you can noticed, when a mob get stucked another one spawn, that's why there is more than 4 mobs in the photo.
Since i already tested every possible combination at tactics, hive and nest, me theory is that is something related to navmesh files or maybe the gameserver itself. What do you think ? I'm using latest navmesh files, the ones that includes arabia garden update.
I hope someone could help :handsdown:
Recently I was trying to solve the problem of mob spawn/stuck in jangan cave and job temple, sadly i can't figure out how to solve it, so i'm here asking for help.
For testing purposes i delete all the spawn of one room of the job temple and add only one spawn point (4 dwMaxTotalCount, 100 nRadius, 150nGenerateRadius). I figure out that the 4 monster start running to the door (see pictures below) and i didn't do anything to cause this action.
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
As you can noticed, when a mob get stucked another one spawn, that's why there is more than 4 mobs in the photo.
Since i already tested every possible combination at tactics, hive and nest, me theory is that is something related to navmesh files or maybe the gameserver itself. What do you think ? I'm using latest navmesh files, the ones that includes arabia garden update.
I hope someone could help :handsdown: