Friendlist remove after exit

04/09/2017 05:42 Soulfly25#1
Hello mates, I just want some good advice on how to fix the error which the friend list will remove/gone after exiting the character.


Thank you..
04/09/2017 07:29 Spirited#2
Quote:
Originally Posted by Soulfly25 View Post
Hello mates, I just want some good advice on how to fix the error which the friend list will remove/gone after exiting the character.


Thank you..
This question is too vague. Do you mean the fact that it's not programmed at all and it's your job to do that, or are you getting some sort of error? Like, if it's just the fact that it's not saving... then you need to program that.
04/09/2017 13:24 turk55#3
Quote:
Originally Posted by Soulfly25 View Post
Hello mates, I just want some good advice on how to fix the error which the friend list will remove/gone after exiting the character.


Thank you..
Piss off idiot.
04/09/2017 15:33 pintinho12#4
Quote:
Originally Posted by Soulfly25 View Post
#Report @[Only registered and activated users can see links. Click Here To Register...] nonsense and he is off topic.
There are 2 basic things that you could think off:
1. You might not be saving it on the database;
2. You might not be sending it to the client on the login (which you can check on the database if the friendship has been saved)
04/09/2017 19:01 turk55#5
Quote:
Originally Posted by Soulfly25 View Post
#Report @[Only registered and activated users can see links. Click Here To Register...] nonsense and he is off topic.
[Only registered and activated users can see links. Click Here To Register...]
04/11/2017 12:14 Soulfly25#6
Quote:
Originally Posted by pintinho12 View Post
There are 2 basic things that you could think off:
1. You might not be saving it on the database;
2. You might not be sending it to the client on the login (which you can check on the database if the friendship has been saved)
Thanks for your advice. actually I already done with the saving friends. And it's kind a bit weird when the player will exit the game then it will remove all the Friendlist. I will give you some update if I ever have some. By the way, thanks for the numver 2 advice.
04/11/2017 16:16 Xio.#7
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[Only registered and activated users can see links. Click Here To Register...]

Basically.
04/11/2017 19:02 Spirited#8
Quote:
Originally Posted by Xio. View Post
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]

Basically.
Damn, those are some long lines.
04/12/2017 12:57 Soulfly25#9
Quote:
Originally Posted by Xio. View Post
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]

Basically.
Thanks for the idea. The code is the same for the structure on LoginFunc. Yet still not working. I am thinking if this is on the client side?
04/12/2017 14:23 pintinho12#10
Check the structure (this one is for 5080 and might work on lower)
04/13/2017 08:54 Xio.#11
Quote:
Originally Posted by Spirited View Post
Damn, those are some long lines.
What an observation. I'm working on a 1440p screen, it fits.
05/06/2017 15:08 Soulfly25#12
Quote:
Originally Posted by pintinho12 View Post
Check the structure (this one is for 5080 and might work on lower)
thanks for this. but it's kinda weird on my friendlist. the save will work. It just that if you exit the conquer client. all the enemy and friendlist will be gone.
05/07/2017 09:04 LetterX#13
Quote:
Originally Posted by Soulfly25 View Post
thanks for this. but it's kinda weird on my friendlist. the save will work. It just that if you exit the conquer client. all the enemy and friendlist will be gone.
Literally back to this:

Quote:
Originally Posted by pintinho12 View Post
There are 2 basic things that you could think off:
1. You might not be saving it on the database;
2. You might not be sending it to the client on the login (which you can check on the database if the friendship has been saved)
05/07/2017 11:37 Soulfly25#14
#Request close It's fine now :D Thanks for the ideas guys! Cheers