Things to hack?

02/01/2017 20:04 sitapea1337#1
Hey guys!

I'm quite new to Guild Wars 2 "hacking" and have some questions before going into it.

Any suggestions what to hack?

I'm aware of visuals (ESP etc) and speed, teleport and other movement hacks (climb, no-clip etc).

BUT! Is spellcasting 100% server-side? Not talking about cooldowns - that probably is. Talking about casting time, is it hack-able?
How about casting range? Obstacles (shooting through walls)?

Thanks :)
02/04/2017 03:47 LasseK#2
Depends on if you are programmer or leecher
02/05/2017 10:33 sitapea1337#3
Well, since I couldn't get AutoIt workign (getting Access Denied from reading memory addresses), then used my C driver RPM/WPM and C# (UI) and made simple hack (autoloot, autoattack, min-speed).
Didn't use kernel32 or ntdll RPM/WPM, because I already made a working driver, to bypass anti-cheats mostly.

Simulating keypresses was the fun part :) Somewhy GW2 doesn't like virtual keypresses at all, so needed to test different methods and absolutely only method that was working, was one library - not going to mention it here :)

Still, just asking if it's even possible to hack spell casting and/or spell range in this game? Or are those completely server-sided?
Quote:
Originally Posted by LasseK View Post
Depends on if you are programmer or leecher
02/08/2017 09:51 sitapea1337#4
Been trying to find cooldown specific parts of code, but nothing important. Found out cooldown float (0 when no cooldown, increasing from 0 to 1 and goes back to 0). Same with endurance/dodge.

With endurance it was quite easy - changed it that you can re-dodge when not 50%, but for example 30% and works good. But with cooldowns - no idea.

Any hint?
02/11/2017 22:26 sokpuppet#5
Quote:
Originally Posted by sitapea1337 View Post
Well, since I couldn't get AutoIt workign (getting Access Denied from reading memory addresses), then used my C driver RPM/WPM and C# (UI) and made simple hack (autoloot, autoattack, min-speed).
Didn't use kernel32 or ntdll RPM/WPM, because I already made a working driver, to bypass anti-cheats mostly.

Simulating keypresses was the fun part :) Somewhy GW2 doesn't like virtual keypresses at all, so needed to test different methods and absolutely only method that was working, was one library - not going to mention it here :)

Still, just asking if it's even possible to hack spell casting and/or spell range in this game? Or are those completely server-sided?
no
02/12/2017 08:58 sitapea1337#6
Hmm, aight. Thanks :)

But since I got dodge working (about 50% cooldown/timer reduction), I'll test spell-casting as well. Somewhy I'm pretty sure some cooldown reduction would work. Sure, not 100% (insta-cast), but 20%-50%.