Item effect

01/12/2017 07:05 TheCab#1
I just notice the unknown "Negative Awake" on my Weapon
I didn't know how this happen or how to fix this please help me how to fix this one here's the picture.

[Only registered and activated users can see links. Click Here To Register...]

and also how can I align the perin count on my inventory
(on what part in my resdata.inc)


Thanks in Advance PPL please help me
01/12/2017 10:32 Sizzurpz#2
For the Inventory download the GUI editor from the Atools
01/12/2017 11:01 TheCab#3
Quote:
Originally Posted by Sizzurpz View Post
For the Inventory download the GUI editor from the Atools
and then how can I edit my inventory? what theme or .bmp should I put?



also please help me how to fix the "Negative Effect on my Weapon" please please please :handsdown:
01/12/2017 11:20 Sizzurpz#4
ATools: copy and paste the theme folder into your atools folder, after that copy WndStyle.h, ResData.inc, Resdata.txt and resData.h into your Atools folder too then start the GUIEditor (if you have v19 use the v19 version xd) now on the left box search for APP_INVENTORY and now you can change the position of the stuff.

About the negative effects idk send me the propItem/Spec_Item line from that weapon
01/12/2017 11:54 TheCab#5
Quote:
Originally Posted by Sizzurpz View Post
ATools: copy and paste the theme folder into your atools folder, after that copy WndStyle.h, ResData.inc, Resdata.txt and resData.h into your Atools folder too then start the GUIEditor (if you have v19 use the v19 version xd) now on the left box search for APP_INVENTORY and now you can change the position of the stuff.

About the negative effects idk send me the propItem/Spec_Item line from that weapon
thanks! There is no problem with the Propitem/Spec_Item. I think somewhere on the source but cant figure it out where. Because all the Weapons that has a effect there will be a "Negative" awake also (Without putting any negative awake on weapons).
01/12/2017 13:01 Sizzurpz#6
what source are you using so i can have a look on it
01/13/2017 02:38 TheCab#7
I'am using GOH source I think but I've modified it transform it into v19.
01/19/2017 16:22 fdfr1#8
Does your SetDestParam function check empty fields? 1 2 and 3 should already be there, see if you have that for 4 5 and 6

Code:
if( pItemProp->dwDestParam1 != -1 )