Hello every1. Im just wondering how the server im playing knows how clients i got launched.
Silkroad does not originally have one, but people manage to hook sro_client and add hwid data to one of packets (probably the one sends id/pw?). Then, the data is checked by server.Quote:
Im talking for HWID limit. It blocks me from loging in. The id and pw screen. Trying to understand how it knows to block me or not, becouse i dont see a sent packets to server about hwid
Do you have the Packet and ccinjectpacket classes as well? Just for learning purposes, ofcQuote:
Well,the original elamidas.dll which were copied by many at the beginning,used this crappy code I wrote many years ago to get a HWID:
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just in case if you're interested. :D
Quote:
Well,the original elamidas.dll which were copied by many at the beginning,used this crappy code I wrote many years ago to get a HWID:
[Only registered and activated users can see links. Click Here To Register...]
just in case if you're interested. :D
Yep I do,Quote:
Do you have the Packet and ccinjectpacket classes as well? Just for learning purposes, ofc