My first request thread :O
In few words:
I need a way to show the decimal value number (100.0) of my HP during a normal match.
In more words (lol):
As you will probably know, in S4, the HP of a character are expressed in numbers... for instance 100HP is the default value, 130HP with the HP mastery skill, 91HP if you get damaged by other players etc., and this is how they are expressed in the blue HP bar.
But actually, the number showed on the blue bar is a simplified one since they have omitted the decimal number.
Which means that they have also decimal values. Like 100.0 HP = the default one (as you may have noticed when browsing the game_tempos.x4 file), 91.7HP may be the value after you get an hit, etc.
What I need to know is a way to show the actual decimal HP number during a normal (for more precise damage patterns calculations).
Thanks in advance.
In few words:
I need a way to show the decimal value number (100.0) of my HP during a normal match.
In more words (lol):
As you will probably know, in S4, the HP of a character are expressed in numbers... for instance 100HP is the default value, 130HP with the HP mastery skill, 91HP if you get damaged by other players etc., and this is how they are expressed in the blue HP bar.
But actually, the number showed on the blue bar is a simplified one since they have omitted the decimal number.
Which means that they have also decimal values. Like 100.0 HP = the default one (as you may have noticed when browsing the game_tempos.x4 file), 91.7HP may be the value after you get an hit, etc.
What I need to know is a way to show the actual decimal HP number during a normal (for more precise damage patterns calculations).
Thanks in advance.