Code:
----------------------------------------------------------
--Sockel Chance-------------------------------------------
----------------------------------------------------------
tSuitProb = { 10000, 10000, 10000, 10000 }
tWeaponProb = { 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000 }
----------------------------------------------------------
--Upgrade Chance------------------------------------------
----------------------------------------------------------
tGeneral = { 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000, 10000 };
----------------------------------------------------------
--Upgrade Chance------------------------------------------
----------------------------------------------------------
tAttribute = {}
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
tAttribute[nNum] = {}
tAttribute[nNum].nProb = nProb
tAttribute[nNum].nDamageRate = nDamageRate
tAttribute[nNum].nDefenseRate = nDefenseRate
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
end
--
AddAttribute( 1, 10000, 200, 200, 500 )
AddAttribute( 2, 10000, 221, 221, 522 )
AddAttribute( 3, 10000, 256, 256, 560 )
AddAttribute( 4, 10000, 305, 305, 612 )
AddAttribute( 5, 10000, 368, 368, 680 )
AddAttribute( 6, 10000, 446, 446, 763 )
AddAttribute( 7, 10000, 537, 537, 860 )
AddAttribute( 8, 10000, 642, 642, 973 )
AddAttribute( 9, 10000, 761, 761, 1101 )
AddAttribute( 10, 10000, 895, 895, 1244 )
AddAttribute( 11, 10000, 1042, 1042, 1402 )
AddAttribute( 12, 10000, 1203, 1203, 1575 )
AddAttribute( 13, 10000, 1379, 1379, 1763 )
AddAttribute( 14, 10000, 1568, 1568, 1966 )
AddAttribute( 15, 10000, 1772, 1772, 2184 )
AddAttribute( 16, 10000, 1989, 1989, 2417 )
AddAttribute( 17, 10000, 2221, 2221, 2665 )
AddAttribute( 18, 10000, 2467, 2467, 2998 )
AddAttribute( 19, 10000, 2726, 2726, 3207 )
AddAttribute( 20, 10000, 3000, 3000, 3500 )
----------------------------------------------------------
----------------------------------------------------------
----------------------------------------------------------
nItemTransyLowLevel = 500000
nItemTransyHighLevel = 2000000