2FOLD BOT?

01/01/2010 22:08 trojanX#1
I know SV has a version of a this, but i think it would be cool to have JUST a 2FOld bot. Something that instantly attacks whoever u tell it to, or whoever is in your speak 2 box. just a thought. Please get back to me thx guys
01/01/2010 23:19 IAmHawtness#2
Seriously, learn to right click
01/01/2010 23:27 trojanX#3
Quote:
Originally Posted by IAmHawtness View Post
Seriously, learn to right click
Yea, i know how to right click i just think since on my server its always 102014334 turks vs 1 of our side it would be nice. gimme a break. sheesh

and the final answer isss? does it exist? can anyone make one?
01/02/2010 01:38 SyntaxNL#4
PHP Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using JProxyNativeInterface;
using JProxyNativeInterface.PacketAPI;

namespace 
TFBAimbotPlugin
{
    public class 
MainPlugin
    
{
        public static 
JPacketProcessHelper hlpServer;
        static 
MainPlugin()
        {
            
hlpServer = new JPacketProcessHelper();
            
hlpServer.OnJump += new JOnEntityJumpCallback(hlpServer_OnJump);
        }

        static 
bool hlpServer_OnJump(IntPtr nativeClientuint UIDint Xint Yint OldXint OldY)
        {
            
JNativeGameClient Client = new JNativeGameClient(nativeClient);
            if (
/*Client.Stamina > 30 && */TFBAimbotField(Client))
            {
                if (
Client.UID != UID)
                {
                    if (
JStandardLibrary.FastDistance2D(Client.XClient.YXY) <= 3)
                    {
                        
Client.CastMagic(UID60000);
                    }
                }
                else
                {
                    var 
targets from chr in Client.Screen.Objects
                                  where 
(JStandardLibrary.FastDistance2D(Client.XClient.Ychr.Xchr.Y) <= 3)
                                  
select chr.UID;
                    if (
targets.Count() > 0)
                    {
                        
Client.CastMagic(targets.ElementAt(0), 60000);
                    }
                }
            }
            return 
true;
        }
        public static 
bool TFBAimbotField(JNativeGameClient Client)
        {
            
object m_Obj Client.Variables["tfbAimbot"];
            if (
m_Obj == null)
                return default(bool);
            return (bool)
m_Obj;
        }
        public static 
void ClientCommand(IntPtr nativeInstancestring Fromstring Tostring Message)
        {
            
JNativeGameClient Client = new JNativeGameClient(nativeInstance);
            try
            {
                
string[] cmd Message.Split(' ');
                
cmd[0] = cmd[0].ToLower();
                if (
cmd[0] == "/tfbaimbot")
                {
                    
Client.Variables["tfbAimbot"] = !TFBAimbotField(Client);
                    
Client.SendClientMessage("Twofold Aimbot (On): " TFBAimbotField(Client).ToString(), JNativeDialogType.TopLeft);
                }
            }
            catch (
Exception e)
            {
                
Client.SendClientMessage("[Proxy Error - TFB Aimbot] " e.MessageJNativeDialogType.TopLeft);
            }
        }
        public static 
bool ServerToClient(IntPtr nativeInstancebyte[] Packet)
        {
            return 
hlpServer.Process(nativeInstancePacket);
        }
    }

Now you can make your own one!
let's see how long it him takes to find out this is pretty useless.
01/02/2010 01:40 trojanX#5
Quote:
Originally Posted by SyntaxNL View Post
PHP Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using JProxyNativeInterface;
using JProxyNativeInterface.PacketAPI;

namespace 
TFBAimbotPlugin
{
    public class 
MainPlugin
    
{
        public static 
JPacketProcessHelper hlpServer;
        static 
MainPlugin()
        {
            
hlpServer = new JPacketProcessHelper();
            
hlpServer.OnJump += new JOnEntityJumpCallback(hlpServer_OnJump);
        }

        static 
bool hlpServer_OnJump(IntPtr nativeClientuint UIDint Xint Yint OldXint OldY)
        {
            
JNativeGameClient Client = new JNativeGameClient(nativeClient);
            if (
/*Client.Stamina > 30 && */TFBAimbotField(Client))
            {
                if (
Client.UID != UID)
                {
                    if (
JStandardLibrary.FastDistance2D(Client.XClient.YXY) <= 3)
                    {
                        
Client.CastMagic(UID60000);
                    }
                }
                else
                {
                    var 
targets from chr in Client.Screen.Objects
                                  where 
(JStandardLibrary.FastDistance2D(Client.XClient.Ychr.Xchr.Y) <= 3)
                                  
select chr.UID;
                    if (
targets.Count() > 0)
                    {
                        
Client.CastMagic(targets.ElementAt(0), 60000);
                    }
                }
            }
            return 
true;
        }
        public static 
bool TFBAimbotField(JNativeGameClient Client)
        {
            
object m_Obj Client.Variables["tfbAimbot"];
            if (
m_Obj == null)
                return default(bool);
            return (bool)
m_Obj;
        }
        public static 
void ClientCommand(IntPtr nativeInstancestring Fromstring Tostring Message)
        {
            
JNativeGameClient Client = new JNativeGameClient(nativeInstance);
            try
            {
                
string[] cmd Message.Split(' ');
                
cmd[0] = cmd[0].ToLower();
                if (
cmd[0] == "/tfbaimbot")
                {
                    
Client.Variables["tfbAimbot"] = !TFBAimbotField(Client);
                    
Client.SendClientMessage("Twofold Aimbot (On): " TFBAimbotField(Client).ToString(), JNativeDialogType.TopLeft);
                }
            }
            catch (
Exception e)
            {
                
Client.SendClientMessage("[Proxy Error - TFB Aimbot] " e.MessageJNativeDialogType.TopLeft);
            }
        }
        public static 
bool ServerToClient(IntPtr nativeInstancebyte[] Packet)
        {
            return 
hlpServer.Process(nativeInstancePacket);
        }
    }

Now you can make your own one!
let's see how long it him takes to find out this is pretty useless.
Well since im no programmer your right this is useless. lol jackass smartass. ha ok so i guess there is not one?
01/02/2010 01:47 SyntaxNL#6
Bots are around.
My own works great (Private use ofcourse)
01/02/2010 05:07 redshadow#7
Quote:
Originally Posted by SyntaxNL View Post
PHP Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using JProxyNativeInterface;
using JProxyNativeInterface.PacketAPI;

namespace 
TFBAimbotPlugin
{
    public class 
MainPlugin
    
{
        public static 
JPacketProcessHelper hlpServer;
        static 
MainPlugin()
        {
            
hlpServer = new JPacketProcessHelper();
            
hlpServer.OnJump += new JOnEntityJumpCallback(hlpServer_OnJump);
        }

        static 
bool hlpServer_OnJump(IntPtr nativeClientuint UIDint Xint Yint OldXint OldY)
        {
            
JNativeGameClient Client = new JNativeGameClient(nativeClient);
            if (
/*Client.Stamina > 30 && */TFBAimbotField(Client))
            {
                if (
Client.UID != UID)
                {
                    if (
JStandardLibrary.FastDistance2D(Client.XClient.YXY) <= 3)
                    {
                        
Client.CastMagic(UID60000);
                    }
                }
                else
                {
                    var 
targets from chr in Client.Screen.Objects
                                  where 
(JStandardLibrary.FastDistance2D(Client.XClient.Ychr.Xchr.Y) <= 3)
                                  
select chr.UID;
                    if (
targets.Count() > 0)
                    {
                        
Client.CastMagic(targets.ElementAt(0), 60000);
                    }
                }
            }
            return 
true;
        }
        public static 
bool TFBAimbotField(JNativeGameClient Client)
        {
            
object m_Obj Client.Variables["tfbAimbot"];
            if (
m_Obj == null)
                return default(bool);
            return (bool)
m_Obj;
        }
        public static 
void ClientCommand(IntPtr nativeInstancestring Fromstring Tostring Message)
        {
            
JNativeGameClient Client = new JNativeGameClient(nativeInstance);
            try
            {
                
string[] cmd Message.Split(' ');
                
cmd[0] = cmd[0].ToLower();
                if (
cmd[0] == "/tfbaimbot")
                {
                    
Client.Variables["tfbAimbot"] = !TFBAimbotField(Client);
                    
Client.SendClientMessage("Twofold Aimbot (On): " TFBAimbotField(Client).ToString(), JNativeDialogType.TopLeft);
                }
            }
            catch (
Exception e)
            {
                
Client.SendClientMessage("[Proxy Error - TFB Aimbot] " e.MessageJNativeDialogType.TopLeft);
            }
        }
        public static 
bool ServerToClient(IntPtr nativeInstancebyte[] Packet)
        {
            return 
hlpServer.Process(nativeInstancePacket);
        }
    }

Now you can make your own one!
let's see how long it him takes to find out this is pretty useless.
Cool I've been learning c++ and i actually understand that but Its useless unless you have jproxy
01/03/2010 02:02 gabrola#8
1. Learn to program and do it yourself.
2. To the above poster, it isn't useless, if you have a basic idea on how to create a proxy, this is a great guide
01/03/2010 19:46 DarkLord4u#9
Quote:
Originally Posted by SyntaxNL View Post
PHP Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using JProxyNativeInterface;
using JProxyNativeInterface.PacketAPI;

namespace 
TFBAimbotPlugin
{
    public class 
MainPlugin
    
{
        public static 
JPacketProcessHelper hlpServer;
        static 
MainPlugin()
        {
            
hlpServer = new JPacketProcessHelper();
            
hlpServer.OnJump += new JOnEntityJumpCallback(hlpServer_OnJump);
        }

        static 
bool hlpServer_OnJump(IntPtr nativeClientuint UIDint Xint Yint OldXint OldY)
        {
            
JNativeGameClient Client = new JNativeGameClient(nativeClient);
            if (
/*Client.Stamina > 30 && */TFBAimbotField(Client))
            {
                if (
Client.UID != UID)
                {
                    if (
JStandardLibrary.FastDistance2D(Client.XClient.YXY) <= 3)
                    {
                        
Client.CastMagic(UID60000);
                    }
                }
                else
                {
                    var 
targets from chr in Client.Screen.Objects
                                  where 
(JStandardLibrary.FastDistance2D(Client.XClient.Ychr.Xchr.Y) <= 3)
                                  
select chr.UID;
                    if (
targets.Count() > 0)
                    {
                        
Client.CastMagic(targets.ElementAt(0), 60000);
                    }
                }
            }
            return 
true;
        }
        public static 
bool TFBAimbotField(JNativeGameClient Client)
        {
            
object m_Obj Client.Variables["tfbAimbot"];
            if (
m_Obj == null)
                return default(bool);
            return (bool)
m_Obj;
        }
        public static 
void ClientCommand(IntPtr nativeInstancestring Fromstring Tostring Message)
        {
            
JNativeGameClient Client = new JNativeGameClient(nativeInstance);
            try
            {
                
string[] cmd Message.Split(' ');
                
cmd[0] = cmd[0].ToLower();
                if (
cmd[0] == "/tfbaimbot")
                {
                    
Client.Variables["tfbAimbot"] = !TFBAimbotField(Client);
                    
Client.SendClientMessage("Twofold Aimbot (On): " TFBAimbotField(Client).ToString(), JNativeDialogType.TopLeft);
                }
            }
            catch (
Exception e)
            {
                
Client.SendClientMessage("[Proxy Error - TFB Aimbot] " e.MessageJNativeDialogType.TopLeft);
            }
        }
        public static 
bool ServerToClient(IntPtr nativeInstancebyte[] Packet)
        {
            return 
hlpServer.Process(nativeInstancePacket);
        }
    }

Now you can make your own one!
let's see how long it him takes to find out this is pretty useless.
You are always talking about your boots (private of course ) but u never share anything with the comunity ... why even bother to tell us about them..
01/03/2010 20:19 SyntaxNL#10
Quote:
Originally Posted by DarkLord4u View Post
You are always talking about your boots (private of course ) but u never share anything with the comunity ... why even bother to tell us about them..
Why share when no one is able to contribute to this community? I'm not gonna start giving everybody free bots, proxies and whatever more because this is a leeching community.
I really can't care about how many "Thanks" i receive(d). Useless shit.
01/04/2010 02:18 gabrola#11
Seriously there's no reason to release shit around here.
Leechers are still getting some bots so there's no need to whine
01/04/2010 12:17 DarkLord4u#12
Quote:
Originally Posted by SyntaxNL View Post
Why share when no one is able to contribute to this community? I'm not gonna start giving everybody free bots, proxies and whatever more because this is a leeching community.
I really can't care about how many "Thanks" i receive(d). Useless shit.
Im not saying u should give your boots or proxies or w/e ..
You are just messing around with ppl who wants to get something (as u guys call them leechers). How do u think that guy feel when he's asking about a boot or w/e he's asking and u tell him u got one but your not gone share with him...
01/05/2010 00:52 gabrola#13
Quote:
Originally Posted by DarkLord4u View Post
Im not saying u should give your boots or proxies or w/e ..
You are just messing around with ppl who wants to get something (as u guys call them leechers). How do u think that guy feel when he's asking about a boot or w/e he's asking and u tell him u got one but your not gone share with him...
If someone asks me for a boot, I'll give him a pair of boots, maybe a pair of socks too :cool:
01/05/2010 09:08 DarkLord4u#14
Quote:
Originally Posted by gabrola View Post
If someone asks me for a boot, I'll give him a pair of boots, maybe a pair of socks too :cool:
I was talking with SyntaxNL .... Dunno about u or don't care care ..
01/05/2010 15:05 SyntaxNL#15
Quote:
Originally Posted by DarkLord4u View Post
I was talking with SyntaxNL .... Dunno about u or don't care care ..
It's 'bot(s)" not "boots" and you were talking to me, not with me.
Asking about something is different than begging. I hope you know the difference also.
There are maybe 10 people who actually release stuff to this community and you know what happens the next day? You'll end up with a full PM Inbox asking about aimbot, teleporting, lottery hack and whatever more.

People aren't satisfied with what they can have within this community so don't blame the programmers for not releasing stuff.
Learn how to code yourself is my advice.