Can someone share a EP4 game.exe with FFA? :handsdown::handsdown::handsdown:
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(AttackIllegal)
label(AttackLegal)
label(originalcode)
label(exit)
newmem:
push ebx
movzx esi byte ptr [edx+136]
movzx ebx,byte ptr [eax+136]
cmp esi,ebx //level equal
pop ebx
jne AttackIllegal
cmp byte ptr [edx+160],(int)78 //map id
jne originalcode
AttackLegal:
jmp 00457e35
AttackIllegal: //eax=main
mov byte ptr [eax+1544],0
jmp 00457e39
originalcode:
mov dl,[edx+0000012D]
exit:
jmp returnhere
"ps_game.exe"+57E27:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"ps_game.exe"+57E27:
mov dl,[edx+0000012D]
//Alt: db 8A 92 2D 01 00 00
how to change charname color to red color?Quote:
And any already on the forums
PHP Code:[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(AttackIllegal)
label(AttackLegal)
label(originalcode)
label(exit)
newmem:
push ebx
movzx esi byte ptr [edx+136]
movzx ebx,byte ptr [eax+136]
cmp esi,ebx //level equal
pop ebx
jne AttackIllegal
cmp byte ptr [edx+160],(int)78 //map id
jne originalcode
AttackLegal:
jmp 00457e35
AttackIllegal: //eax=main
mov byte ptr [eax+1544],0
jmp 00457e39
originalcode:
mov dl,[edx+0000012D]
exit:
jmp returnhere
"ps_game.exe"+57E27:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"ps_game.exe"+57E27:
mov dl,[edx+0000012D]
//Alt: db 8A 92 2D 01 00 00
Quote:
how to change charname color to red color?
tk
[ENABLE] //code from here to '[DISABLE]' will be used to enable the cheat alloc(newmem,2048) label(returnhere) label(originalcode) label(exit) newmem: cmp byte ptr [ebp+160],(int)86 //MapID jne originalcode2 push eax mov ecx, [ebx+000017F4] cmp ecx, 0 je code mov eax, [ebp+000017F4] cmp eax, 0 je code cmp eax, ecx jne code movzx ecx, byte ptr [ebp+0000012D] //kogo gryzit jmp originalcode code: movzx ecx, byte ptr [ebx+0000012D] //kogo gryzit movzx eax, byte ptr [ebp+0000012D] //komy otpravit cmp eax, ecx jne originalcode cmp eax, 1 jne ex mov cl, 0 jmp originalcode ex: mov cl, 1 originalcode: pop eax mov [esp+3C],cl movzx ecx,byte ptr [ebx+00000132] exit: jmp returnhere originalcode2: mov [esp+3C],cl movzx ecx,byte ptr [ebx+00000132] jmp exit "ps_game.exe"+26B17: jmp newmem nop nop nop nop nop nop returnhere: [DISABLE] dealloc(newmem) "ps_game.exe"+26B17: mov [esp+3C],cl movzx ecx,byte ptr [ebx+00000132] //code from here till the end of the code will be used to disable the cheat